/// <summary> /// 用户离开房间 /// </summary> /// <param name="uid"></param> public void Leave(int uid) { UidClientpeerDic.Remove(uid); }
/// <summary> /// 角色进入房间 /// </summary> /// <param name="uid"></param> public void Enter(int uid, ClientPeer clientPeer) { UidClientpeerDic.Add(uid, clientPeer); }