/// <summary> /// Gets the duration of the show animation. /// </summary> /// <returns>Time in seconds</returns> public float GetAnimationShowDuration() { return(_animationShow != null?_animationShow.GetDuration() : 0); }
/// <summary> /// Gets the duration of the hide animation. /// </summary> /// <returns>Time in seconds</returns> public float GetAnimationHideDuration() { return(_animationHide != null?_animationHide.GetDuration() : 0); }