public void MoveFromUciBasicTest() { const string uciMove = "a2a3"; var expected = new Rudz.Chess.Types.Move(Squares.a2, Squares.a3); var uci = new Uci(); var game = GameFactory.Create(); game.NewGame(); var actual = uci.MoveFromUci(game.Pos, uciMove); actual.Should().Be(expected); }