/// <summary> /// 增加一条记录,返回新的ID号。需要有一个单一主键,并且开启有标识符属性(异步方式) /// </summary> /// <param name="entity">实体模型</param> /// <returns></returns> public virtual async Task <int> InsertAsync(U_IntegralProductLogEntity entity) { if (entity.ID <= 0) { entity.ID = GetNewID(); } Dictionary <string, object> dict = new Dictionary <string, object>(); GetParameters(entity, dict); string strSQL = "insert into U_IntegralProductLog (" + "ID," + "ProductID," + "UserID," + "NeedS," + "BuyTime," + "BuyCounts," + "BuyState) " + "values(" + "@ID," + "@ProductID," + "@UserID," + "@NeedS," + "@BuyTime," + "@BuyCounts," + "@BuyState)"; if (await Task.Run(() => _DB.ExeSQLResult(strSQL, dict))) { return(DataConverter.CLng(entity.ID)); } return(-1); }
/// <summary> /// 增加一条记录 /// </summary> /// <param name="entity">实体模型</param> /// <returns></returns> public virtual bool Add(U_IntegralProductLogEntity entity) { if (entity.ID <= 0) { entity.ID = GetNewID(); } Dictionary <string, object> dict = new Dictionary <string, object>(); GetParameters(entity, dict); string strSQL = "insert into U_IntegralProductLog (" + "ID," + "ProductID," + "UserID," + "NeedS," + "BuyTime," + "BuyCounts," + "BuyState) " + "values(" + "@ID," + "@ProductID," + "@UserID," + "@NeedS," + "@BuyTime," + "@BuyCounts," + "@BuyState)"; return(_DB.ExeSQLResult(strSQL, dict)); }
/// <summary> /// 把实体类转换成键/值对集合 /// </summary> /// <param name="entity"></param> /// <param name="dict"></param> private static void GetParameters(U_IntegralProductLogEntity entity, Dictionary <string, object> dict) { dict.Add("ID", entity.ID); dict.Add("ProductID", entity.ProductID); dict.Add("UserID", entity.UserID); dict.Add("NeedS", entity.NeedS); dict.Add("BuyTime", entity.BuyTime); dict.Add("BuyCounts", entity.BuyCounts); dict.Add("BuyState", entity.BuyState); }
/// <summary> /// 通过数据读取器生成实体类 /// </summary> /// <param name="rdr"></param> /// <returns></returns> private static U_IntegralProductLogEntity GetEntityFromrdr(NullableDataReader rdr) { U_IntegralProductLogEntity info = new U_IntegralProductLogEntity(); info.ID = rdr.GetInt32("ID"); info.ProductID = rdr.GetString("ProductID"); info.UserID = rdr.GetString("UserID"); info.NeedS = rdr.GetString("NeedS"); info.BuyTime = rdr.GetNullableDateTime("BuyTime"); info.BuyCounts = rdr.GetString("BuyCounts"); info.BuyState = rdr.GetBoolean("BuyState"); return(info); }
/// <summary> /// 获取实体(异步方式) /// </summary> /// <param name="strWhere">参数化查询条件(例如: and Name = @Name )</param> /// <param name="dict">参数的名/值集合</param> /// <returns></returns> public virtual async Task <U_IntegralProductLogEntity> GetEntityAsync(string strWhere, Dictionary <string, object> dict = null) { U_IntegralProductLogEntity obj = null; string strSQL = "select top 1 * from U_IntegralProductLog where 1=1 " + strWhere; using (NullableDataReader reader = await Task.Run(() => _DB.GetDataReader(strSQL, dict))) { if (reader.Read()) { obj = GetEntityFromrdr(reader); } } return(obj); }
/// <summary> /// 更新一条记录(异步方式) /// </summary> /// <param name="entity">实体模型</param> /// <returns></returns> public virtual async Task <bool> UpdateAsync(U_IntegralProductLogEntity entity) { Dictionary <string, object> dict = new Dictionary <string, object>(); GetParameters(entity, dict); string strSQL = "Update U_IntegralProductLog SET " + "ProductID = @ProductID," + "UserID = @UserID," + "NeedS = @NeedS," + "BuyTime = @BuyTime," + "BuyCounts = @BuyCounts," + "BuyState = @BuyState" + " WHERE " + "ID = @ID"; return(await Task.Run(() => _DB.ExeSQLResult(strSQL, dict))); }
/// <summary> /// 增加或更新一条记录(异步方式) /// </summary> /// <param name="entity">实体模型</param> /// <param name="IsSave">是否增加</param> /// <returns></returns> public virtual async Task <bool> AddOrUpdateAsync(U_IntegralProductLogEntity entity, bool IsSave) { return(IsSave ? await AddAsync(entity) : await UpdateAsync(entity)); }
/// <summary> /// 增加或更新一条记录 /// </summary> /// <param name="entity">实体模型</param> /// <param name="IsSave">是否增加</param> /// <returns></returns> public virtual bool AddOrUpdate(U_IntegralProductLogEntity entity, bool IsSave) { return(IsSave ? Add(entity) : Update(entity)); }