public UZipArchiveBundleAsset(UZipArchiveBundle bundle, string assetPath) : base(assetPath, null) { _bundle = bundle; _bundle.AddRef(); _bundle.completed += OnBundleLoaded; }
public ZipFileSystem(UZipArchiveBundle bundle) { _bundle = bundle; _bundle.AddRef(); _bundle.completed += OnBundleLoaded; }