Example #1
0
        private void AddNewWidget(UEditorWidgetBase newControl)
        {
            //TODO: This functionality is already getting achieved by the onContainerChange() call, work out how to decom this
            //and still keep the select widget working.
            //Create a new hierarchy widget
            UEditorWidgetFoldout __newHierarchyWidget = UWidget.Create <UEditorWidgetFoldout>();

            __newHierarchyWidget.BindTo(newControl, "Name");
            __newHierarchyWidget.ObjectID   = newControl.ObjectID;
            __newHierarchyWidget.LayoutMode = ePositioningLayout.Layout;
            //__newHierarchyWidget.OnClick += __newFoldout_OnClick;
            if (newControl.GetType().IsSubclassOf(typeof(UEditorPanelBase)) == false)
            {
                __newHierarchyWidget.BaseStyle = "label";
            }

            Canvas.CurrentContainer.AddChild(newControl);
            UEditorWidgetFoldout __containerInHierarchy = (UEditorWidgetFoldout)UWidget.FindWidgetById(this.HierarchyContainer, Canvas.CurrentContainer.ObjectID);

            __newHierarchyWidget.IndentLevel = __containerInHierarchy.IndentLevel + 1;


            //Select the new control
            this.__newFoldout_OnClick(__newHierarchyWidget, new System.EventArgs());
        }
Example #2
0
        void Hierarchy_onContainerChange(IWidgetContainer sender)
        {
            //Find the widget in the hierarchy
            UEditorWidgetBase __hierarchyContainer = UWidget.FindWidgetById(this.HierarchyContainer, sender.ObjectID);

            if (__hierarchyContainer != null)
            {
                BuildHericRecursive((UEditorWidgetFoldout)__hierarchyContainer, sender.Children);
            }
        }