void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.sliderRotation = ((USB_GUI.SliderRotation)(target)); return; case 2: this.canvas = ((System.Windows.Controls.Canvas)(target)); return; case 3: this.ellipseBack = ((System.Windows.Shapes.Ellipse)(target)); #line 8 "..\..\SliderRotation.xaml" this.ellipseBack.MouseLeave += new System.Windows.Input.MouseEventHandler(this.ellipseBack_MouseLeave); #line default #line hidden #line 8 "..\..\SliderRotation.xaml" this.ellipseBack.MouseMove += new System.Windows.Input.MouseEventHandler(this.ellipseBack_MouseMove); #line default #line hidden #line 8 "..\..\SliderRotation.xaml" this.ellipseBack.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.ellipseBack_MouseUp); #line default #line hidden #line 8 "..\..\SliderRotation.xaml" this.ellipseBack.MouseLeftButtonDown += new System.Windows.Input.MouseButtonEventHandler(this.ellipseBack_MouseDown); #line default #line hidden return; case 4: this.handle = ((System.Windows.Shapes.Ellipse)(target)); return; case 5: this.rotate = ((System.Windows.Media.RotateTransform)(target)); return; } this._contentLoaded = true; }