Example #1
0
    public override void UpdateUI(UI_GridItemData itemData)
    {
        base.UpdateUI(itemData);

        InitData();

        UI_WorkGridData workData = itemData as UI_WorkGridData;

        if (null == workData)
        {
            return;
        }

        workKind = workData.workKind;
        if (0 == workKind)
        {
            return;
        }

        Work curWork = GameMain.Instance.WorkMgr.GetWorkInfo(workKind);

        SetText(curWork);
        SetSliderValue(curWork);
        SetButtons(curWork);
    }
Example #2
0
 public virtual void UpdateUI(UI_GridItemData itemData)
 {
 }