void ShowStimpackPrompt() { UI_Prompt.MakePrompt(UI_ActionBar_ButtonAnchor.GetAnchor(ActionButtonID.stim), "Use stimpacks to regain Oxygen. Units without oxygen, die.", 2, delegate { return(!CanShowStimpackPrompt()); }, true); }
void ShowSpecialPrompt() { ADR_Prompt_Shown++; UI_Prompt.MakePrompt(UI_ActionBar_ButtonAnchor.GetAnchor(ActionButtonID.special_atk_1), "Use the more powerful \"Special Attack\" to kill the target", 2, delegate { return(!rush.HasRush); }, true); }