Example #1
0
        protected override void RenderContent(ITessellator tessellator)
        {
            if (Shadowed)
            {
                tessellator.Translate(1, 1);
                tessellator.BindColor(ShadowColor);
                UI_ASCII.RenderText(tessellator, Text);
                tessellator.Translate(-1, -1);
            }

            tessellator.BindColor(TextColor);
            UI_ASCII.RenderText(tessellator, Text);
        }
Example #2
0
 /// <summary>
 /// Render a solid rectangle.
 /// </summary>
 protected void RenderRectangle(ITessellator tessellator, Color color, int tileWidth, int tileHeight)
 {
     tessellator.PushTransform();
     tessellator.BindColor(color);
     for (var y = 0; y < tileHeight; y++)
     {
         for (var x = 0; x < tileWidth; x++)
         {
             UI_ASCII.Render(tessellator, ASCII_SOLID);
             tessellator.Translate(UI_ASCII.Width, 0);
         }
         tessellator.Translate(-UI_ASCII.Width * tileWidth, UI_ASCII.Height);
     }
     tessellator.PopTransform();
 }
Example #3
0
        protected override void RenderContent(ITessellator tessellator)
        {
            RenderRectangle(tessellator, BackgroundColor, _tileWidth, _tileHeight);

            tessellator.BindColor(BorderColor);

            UI_ASCII.Render(tessellator, DOUBLELINED ? ASCII_DOUBLELINE_TOPLEFT : ASCII_SINGLELINE_TOPLEFT);

            for (var n = 0; n < _tileWidth - 2; n++)
            {
                tessellator.Translate(UI_ASCII.Width, 0);
                UI_ASCII.Render(tessellator, DOUBLELINED ? ASCII_DOUBLELINE_HORIZONTAL : ASCII_SINGLELINE_HORIZONTAL);                 // top
            }

            tessellator.Translate(UI_ASCII.Width, 0);
            UI_ASCII.Render(tessellator, DOUBLELINED ? ASCII_DOUBLELINE_TOPRIGHT : ASCII_SINGLELINE_TOPRIGHT);

            tessellator.Translate(0, UI_ASCII.Height * (_tileHeight - 1));
            UI_ASCII.Render(tessellator, DOUBLELINED ? ASCII_DOUBLELINE_BOTTOMRIGHT : ASCII_SINGLELINE_BOTTOMRIGHT);

            for (var n = 0; n < _tileWidth - 2; n++)
            {
                tessellator.Translate(-UI_ASCII.Width, 0);
                UI_ASCII.Render(tessellator, DOUBLELINED ? ASCII_DOUBLELINE_HORIZONTAL : ASCII_SINGLELINE_HORIZONTAL);                 // bottom
            }

            tessellator.Translate(-UI_ASCII.Width, 0);
            UI_ASCII.Render(tessellator, DOUBLELINED ? ASCII_DOUBLELINE_BOTTOMLEFT : ASCII_SINGLELINE_BOTTOMLEFT);

            for (var n = 0; n < _tileHeight - 2; n++)
            {
                tessellator.Translate(0, -UI_ASCII.Height);
                UI_ASCII.Render(tessellator, DOUBLELINED ? ASCII_DOUBLELINE_VERTICAL : ASCII_SINGLELINE_VERTICAL);                 // left
            }

            tessellator.Translate(UI_ASCII.Width * (_tileWidth - 1), 0);
            for (var n = 0; n < _tileHeight - 2; n++)
            {
                UI_ASCII.Render(tessellator, DOUBLELINED ? ASCII_DOUBLELINE_VERTICAL : ASCII_SINGLELINE_VERTICAL);                 // right
                tessellator.Translate(0, UI_ASCII.Height);
            }
        }