private void Start() { m_templates = new List <Canvas>(); m_templates.Add(m_temaplate_base); HierarchyUtility.TraverseComponent <Canvas>( m_add_from_unitypackage.transform, i => { var s = i.ToString(); Debug.Log(s); m_templates.Add(i); } ); m_sm = new UITest01Control(); }
private void Start() { m_sm = new UITest01Control(); }