Example #1
0
                } // end OnClickItem

                private void DragUp(float value) {
                    if (index >= maxIndex) return;
                    // end if
                    if (value > (index - indexGap) * gap) {
                        UIScrollItem item = itemQueue.Dequeue();
                        item.SetBotton();
                        item.ResetItem(index.ToString(), null, index.ToString());
                        itemQueue.Enqueue(item);
                        index++;
                    } // end if
                } // end DragUp
Example #2
0
                } // end DragUp

                private void DragDown(float value) {
                    if (index <= indexGap + 1) return;
                    // end if
                    if (value < (index - indexGap - 1) * gap) {
                        UIScrollItem item = itemQueue.DequeueRev();
                        item.SetTop();
                        item.ResetItem(index.ToString(), null, (index - indexGap - 2).ToString());
                        itemQueue.EnqueueRev(item);
                        index--;
                    } // end if
                } // end DragDown
Example #3
0
 public UIScrollView(ScrollRect scrollRect) {
     index = 0;
     lastDrag = 0;
     maxIndex = 100;
     this.scrollRect = scrollRect;
     itemQueue = new TWQueue<UIScrollItem>();
     scrollRect.content.sizeDelta = new Vector2(383, maxIndex * 125);
     int count = Mathf.Clamp(maxIndex, 0, 4);
     indexGap = count - 1;
     for (int i = 0; i < count; i++) {
         UIScrollItem item = new UIScrollItem(scrollRect.content, 
             new Vector3(0, -62.5f - i * 125f, 0), OnClickItem);
         item.ResetItem(index.ToString(), null, index.ToString());
         itemQueue.Enqueue(item);
         index++;
     } // end for
     scrollRect.verticalScrollbar.onValueChanged.AddListener(delegate (float value) { OnDrag(value); });
 } // end Start