public void OpenRuleView(int gameId) { UIViewUtil.Instance.LoadWindowAsync(UIWindowType.Rule, (GameObject go) => { if (m_UIRuleView == null) { UIRuleView view2 = go.GetComponent <UIRuleView>(); if (gameId == 0) { view2.SetGame(string.Empty); } else { view2.SetGame(cfg_gameDBModel.Instance.Get(gameId).GameType); } return; } }); }
private void OpenRuleView() { UIViewUtil.Instance.LoadWindowAsync(UIWindowType.Rule, (GameObject go) => { if (m_UIRuleView == null) { List <cfg_gameEntity> lst = cfg_gameDBModel.Instance.GetList(); string gameType = lst.Count > 0 ? lst[0].GameType : string.Empty; UIRuleView view2 = go.GetComponent <UIRuleView>(); view2.SetGame(gameType); return; } List <cfg_gameEntity> lstGame = cfg_gameDBModel.Instance.GetList(); }); }