Example #1
0
        private async Task ReshuffleMailAsync(DeckRegularDict <MailCard> list)
        {
            await UIPlatform.ShowMessageAsync("Mail is being reshuffled");

            _gameContainer.SaveRoot !.MailListLeft = list;
            _gameContainer.SaveRoot.OutCards.RemoveAllOnly(items => items.Deck <= 24);
        }
        protected override async Task ProtectedAfterRollingAsync()
        {
            SingleInfo !.Score += _model !.Cup !.DiceList.Sum(Items => Items.Value);
            if (SaveRoot !.IsFaceOff == true)
            {
                if (PlayerList.Any(Items => Items.IsFaceOff == true && Items.Score == 0))
                {
                    WhoTurn = await PlayerList !.CalculateWhoTurnAsync();
                    await StartNewTurnAsync();

                    return;
                }
                await ExtendedFaceOffAsync();

                return;
            }
            SingleInfo.NumberOfRolls++;
            if (SingleInfo.Score > 21)
            {
                await UIPlatform.ShowMessageAsync($"{SingleInfo.NickName} is out for going over 21");
                await EndTurnAsync();

                return;
            }
            await ContinueTurnAsync(); //if they get 21, they are responsible for ending turn.
        }
Example #3
0
 /// <summary>
 ///     Gets user interface controls for platform.
 /// </summary>
 /// <param name="Platform">
 ///     The platform.
 /// </param>
 /// <returns>
 ///     The user interface controls for platform.
 /// </returns>
 public List <UIControl> GetUIControlsForPlatform(UIPlatform Platform)
 {
     return((from d in this
             where d.Platform == Platform
             orderby d.ControlRole.ToString()
             select d).ToList());
 }
        public BasicGameMainShellView(IGamePlatform customPlatform,
                                      IGameInfo gameData,
                                      BasicData basicData,
                                      IStartUp start,
                                      IStandardScreen screen)
        {
            UIPlatform.ShowMessageAsync = (async message =>
            {
                await DisplayAlert("Message", message, "Okay");
                customPlatform.ResetPopups();
            });
            UIPlatform.ShowError = (async message =>
            {
                await DisplayAlert("Error", message, "Okay");
                UIPlatform.ExitApp();
            });

            NavigationPage.SetHasNavigationBar(this, false);
            GameData       = gameData;
            BasicData      = basicData;
            _start         = start;
            _screen        = screen;
            CustomPlatform = customPlatform;
            BuildXAMLAsync().Wait();
        }
        public async Task PlayerPileClickedAsync(MilkRunPlayerItem thisPlayer, PileInfo pileData)
        {
            int newDeck = _model !.PlayerHand1 !.ObjectSelected();

            if (newDeck == 0)
            {
                await UIPlatform.ShowMessageAsync("Sorry, must choose a card to play");

                return;
            }
            if (SaveRoot !.CardsDrawn < 2)
            {
                await UIPlatform.ShowMessageAsync("Sorry, must draw the 2 cards first before playing");

                return;
            }
            int index = thisPlayer.Id;

            if (CanMakeMove(index, newDeck, pileData.Pile, pileData.Milk) == false)
            {
                await UIPlatform.ShowMessageAsync("Illegal Move");

                return;
            }
            if (BasicData !.MultiPlayer == true)
            {
                SendPlay thisSend = new SendPlay();
                thisSend.Deck   = newDeck;
                thisSend.Player = index;
                thisSend.Milk   = pileData.Milk;
                thisSend.Pile   = pileData.Pile;
                await Network !.SendAllAsync("play", thisSend);
            }
            await ProcessPlayAsync(index, newDeck, pileData.Pile, pileData.Milk);
        }
        public async Task LayDownSetsAsync()
        {
            if (_mainGame !.SaveRoot !.PlayerWentOut > 0)
            {
                bool lats = await _mainGame.CanLaterLayDownAsync();

                if (lats == false)
                {
                    return;
                }
                var thisCol1 = _mainGame.ListValidSets();
                await ProcessValidSetsAsync(thisCol1);

                return;
            }
            bool rets = _mainGame.HasInitialSet();

            if (rets == false)
            {
                await UIPlatform.ShowMessageAsync("Sorry, you do not have the valid sets needed to go out");

                return;
            }
            var thisCol2 = _mainGame.ListValidSets();

            await ProcessValidSetsAsync(thisCol2);
        }
        public async Task AddToReserveAsync()
        {
            if (GlobalClass.MainModel !.ReservePiles1 !.HowManyCards >= 8)
            {
                await UIPlatform.ShowMessageAsync("There can only be 8 cards to reserve.  Therefore, cannot add any more cards to reserve");

                return;
            }
            if (GlobalClass.MainModel.ReservePiles1.ObjectSelected() > 0)
            {
                await UIPlatform.ShowMessageAsync("There is already a card selected.  Unselect the card first before adding a card to reserve");

                return;
            }
            if (_thisMod !.WastePiles1 !.OneSelected() == -1)
            {
                await UIPlatform.ShowMessageAsync("There is no card selected to add to reserve");

                return;
            }
            var thisCard = _thisMod.WastePiles1.GetCard();

            GlobalClass.MainModel !.ReservePiles1.AddCard(thisCard);
            _thisMod.WastePiles1.RemoveSingleCard();
        }
Example #8
0
        private async void ThisPlayer_Progress(string timeElapsed, string totalTime)
        {
            try
            {
                int els = Player !.TimeElapsed();
                els += 3;
                if (els < ResumeSecs && ResumeSecs > 5 && els <= 5)
                {
                    _attempts++;
                    if (_attempts > 10)
                    {
                        UIPlatform.ShowError("Somehow; its failing to autoresume no matter what.  Already tried 10 times.  Therefore; its being closed out");
                        return;
                    }

                    await Player.PlayAsync(VideoLength, ResumeSecs);
                }
                VideoPosition = Player.TimeElapsed();
                ProgressText  = $"{timeElapsed}/{totalTime}";
            }
            catch (Exception ex)
            {
                UIPlatform.ShowError(ex.Message);                 //for now, if there is an error on reloading, will be forced to show error and close out to see what the problem could be.
            }
        }
        private async Task RunAnimationsAsync()
        {
            try
            {
                await Task.Delay(500); // so others can see what was put down before the animations start.

                int x;
                var loopTo = _totalSteps - 1;
                for (x = 1; x <= loopTo; x++)
                {
                    await Task.Delay((int)_internval);

                    foreach (var thisTrick in _trickList !)
                    {
                        thisTrick.CurrentX += thisTrick.DiffX;
                        thisTrick.CurrenyY += thisTrick.DiffY;
                        GameBoard !.SetLocation(thisTrick.Index, thisTrick.CurrentX, thisTrick.CurrenyY);
                    }
                }
                foreach (var thisCard in _tempArea !.CardList)
                {
                    thisCard.Visible = false;
                }
                foreach (var thisTrick in _trickList !)
                {
                    GameBoard !.SetLocation(thisTrick.Index, thisTrick.StartX, thisTrick.StartY);
                }
            }
            catch (Exception ex)
            {
                UIPlatform.ShowError(ex.Message); //hopefully okay.
                return;
            }
        }
Example #10
0
 public ImageLoadingQueueManager()
 {
     //TODO: review here****
     UIPlatform.RegisterTimerTask(50, TimImageLoadMonitor_Tick);
     //default img caching
     _imgCache = new ImageCacheSystem();
 }
        public async Task PlayCardAsync()
        {
            int decks = _model.PlayerHand1.ObjectSelected();

            if (decks == 0)
            {
                await UIPlatform.ShowMessageAsync("Must choose a card to play");

                return;
            }
            var thisCard = _mainGame.SingleInfo !.MainHandList.GetSpecificItem(decks);

            if (_mainGame.CanPlayCard(thisCard) == false)
            {
                await UIPlatform.ShowMessageAsync("Illegal Move");

                return;
            }
            if (_mainGame.BasicData !.MultiPlayer)
            {
                await _mainGame.Network !.SendAllAsync("playcard", decks);
            }
            CommandContainer !.ManuelFinish = true;
            await _mainGame.PlayCardAsync(thisCard);
        }
        protected override void OnStartDemo(SampleViewport viewport)
        {
            ImageBinder imgBinder = viewport.GetImageBinder2("../../Data/imgs/favorites32.png");

            for (int i = 0; i < 100; ++i)
            {
                //share 1 img binder with multiple img boxes
                var imgBox = new CustomWidgets.ImageBox(
                    imgBinder.Image.Width,
                    imgBinder.Image.Height);

                imgBox.ImageBinder = imgBinder;
                imgBox.SetLocation(i * 32, 20);
                imgBox.MouseDown += (s, e) =>
                {
                    //test start animation
                    int nsteps = 40;
                    UIPlatform.RegisterTimerTask(20, timer =>
                    {
                        imgBox.SetLocation(imgBox.Left, imgBox.Top + 10);
                        nsteps--;
                        if (nsteps <= 0)
                        {
                            timer.Remove();
                        }
                    });
                };
                viewport.AddContent(imgBox);
            }
        }
        protected override async Task <bool> HasOtherAsync(int pile)
        {
            if (GlobalClass.Stock !.ObjectSelected() == 0)
            {
                return(await base.HasOtherAsync(pile));
            }
            int wastes = _thisMod !.WastePiles1 !.OneSelected();

            if (wastes > -1)
            {
                await UIPlatform.ShowMessageAsync("Cannot choose both from the waste and the stock");

                return(true);
            }
            var thisCard = GlobalClass.Stock.HandList.GetSpecificItem(GlobalClass.Stock.ObjectSelected());

            if (_thisMod.WastePiles1.CanAddSingleCard(pile, thisCard) == false)
            {
                await UIPlatform.ShowMessageAsync("Illegal move");

                return(true);
            }
            _thisMod.WastePiles1.AddSingleCard(pile, thisCard);
            GlobalClass.Stock.HandList.RemoveObjectByDeck(thisCard.Deck);
            return(true);
        }
        public static async Task MessageGameOverAsync(this MinesweeperMainGameClass game, string message)
        {
            await UIPlatform.ShowMessageAsync(message);

            //rethink about anything else.
            await game.SendGameOverAsync();
        }
Example #15
0
        private async Task MoveRoomAsync(int room)
        {
            if (_gameBoard.CanMoveToRoom(room) == false)
            {
                if (_basicData.IsXamarinForms)
                {
                    return;
                }
                await UIPlatform.ShowMessageAsync("Illegal Move");

                return;
            }
            if (_mainGame !.SaveRoot !.GameStatus == EnumClueStatusList.MoveSpaces && _gameContainer.CurrentCharacter !.PreviousRoom > 0)
            {
                if (_basicData.IsXamarinForms)
                {
                    return;
                }
                await UIPlatform.ShowMessageAsync("Sorry, since you rolled, you cannot go into a room");

                return;
            }
            if (_gameContainer.BasicData !.MultiPlayer)
            {
                await _gameContainer.Network !.SendAllAsync("room", room);
            }
            _gameContainer.SaveRoot.MovesLeft = 0;
            _gameBoard.MoveToRoom(room);
            _gameContainer.SaveRoot.GameStatus = EnumClueStatusList.MakePrediction; //hopefully this is it.
        }
Example #16
0
 public async Task EndTurnAsync(bool didPlay, bool validSets)
 {
     if (SingleInfo !.PlayerCategory == EnumPlayerCategory.Self)
     {
         _model !.TempSets !.EndTurn();
         _model.PlayerHand1 !.EndTurn();
         if (BasicData.IsXamarinForms)
         {
             await Task.Delay(700); //try 30 to start with.
         }
         //await UIPlatform.ShowMessageAsync("Ending Turn");
     }
     if (validSets == false)
     {
         if (SingleInfo.PlayerCategory == EnumPlayerCategory.Self)
         {
             await UIPlatform.ShowMessageAsync("Failed to rearrange the sets.  Therefore, you have to draw 3 tiles if any are left");
         }
         await ResetAsync();
     }
     _model !.MainSets1 !.EndTurn();
     if (BasicData !.MultiPlayer)
     {
         if (SingleInfo.PlayerCategory == EnumPlayerCategory.Self)
         {
             await Network !.SendAllAsync("finished", didPlay);
         }
         else
         {
             Check !.IsEnabled = true;
             return;
         }
     }
     await FinishedAsync(didPlay);
 }
Example #17
0
        private async Task HandList_ObjectClickedAsync(CardInfo payLoad, int index)
        {
            if (_gameContainer.CanGiveCard(payLoad) == false)
            {
                if (_basicData.IsXamarinForms)
                {
                    return;
                }
                await UIPlatform.ShowMessageAsync("Sorry, the card cannot be given as a clue because its not part of the prediction");

                return;
            }
            payLoad.IsSelected = true;
            if (_gameContainer.Test.NoAnimations == false)
            {
                await _gameContainer.Delay.DelaySeconds(.25);
            }
            var tempPlayer = _gameContainer !.PlayerList !.GetWhoPlayer();

            if (_gameContainer.BasicData !.MultiPlayer)
            {
                await _gameContainer.Network !.SendToParticularPlayerAsync("cluegiven", payLoad.Deck, tempPlayer.NickName);
            }
            CommandContainer !.ManuelFinish = true;
            payLoad.IsSelected = false;
            _gameContainer.SaveRoot !.GameStatus = EnumClueStatusList.EndTurn;
            if (_gameContainer.BasicData.MultiPlayer == false)
            {
                throw new BasicBlankException("Computer should have never had this");
            }
            _gameContainer.Check !.IsEnabled = true; //to wait for them to end turn.
        }
Example #18
0
        private async Task NewDiscardClickAsync(int deck)
        {
            if (_mainGame !.CanProcessDiscard(out bool pickUp, ref deck, out string message) == false)
            {
                await UIPlatform.ShowMessageAsync(message);

                return;
            }
            if (pickUp == true)
            {
                var thisCol = _model.DiscardList1 !.DiscardListSelected(deck);
                if (thisCol.Count > 1)
                {
                    var newCol = _mainGame.AppendDiscardList(thisCol);
                    if (_mainGame.CardContainsRummy(deck, newCol) == false)
                    {
                        await UIPlatform.ShowMessageAsync("Sorry, cannot pick up more than one card because either invalid rummy or no card left for discard");

                        return;
                    }
                }
                if (_gameContainer.BasicData !.MultiPlayer == true)
                {
                    await _gameContainer.Network !.SendAllAsync("pickupfromdiscard", deck);
                }
                await _mainGame.PickupFromDiscardAsync(deck);

                return;
            }
            await _gameContainer.SendDiscardMessageAsync(deck);

            await _mainGame.DiscardAsync(deck);
        }
        protected override async Task ProcessDiscardClickedAsync()
        {
            var thisList = _model.PlayerHand1 !.ListSelectedObjects();

            if (thisList.Count != 2)
            {
                await UIPlatform.ShowMessageAsync("Must select 2 cards to throw away");

                return;
            }
            if (_mainGame !.IsValidMove(thisList) == false)
            {
                await UIPlatform.ShowMessageAsync("Illegal Move");

                return;
            }
            if (_mainGame.BasicData !.MultiPlayer == true)
            {
                SendPair thisPair = new SendPair();
                thisPair.Card1 = thisList.First().Deck;
                thisPair.Card2 = thisList.Last().Deck;
                await _mainGame.Network !.SendAllAsync("processplay", thisPair);
            }
            await _mainGame.ProcessPlayAsync(thisList.First().Deck, thisList.Last().Deck);
        }
Example #20
0
 /// <summary>
 ///     Initializes a new instance of the UIControl class.
 /// </summary>
 /// <param name="uiPlatform">
 ///     The platform.
 /// </param>
 /// <param name="UIControlRole">
 ///     The control role.
 /// </param>
 /// <param name="ControlType">
 ///     Type of the control.
 /// </param>
 public UIControl(UIPlatform uiPlatform, UIControlRole UIControlRole, string ControlType)
     : this()
 {
     this.Platform    = uiPlatform;
     this.ControlRole = UIControlRole;
     this.ControlType = ControlType;
 }
        private async Task AnalyzeFaceOffAsync()
        {
            int tempTurn = WhoWonFaceOff();

            if (tempTurn == 0)
            {
                await UIPlatform.ShowMessageAsync("There was a tie during the faceoff.  Therefore; the faceoff is being done again");

                ClearFaceOff();
                await _gameContainer.EndTurnAsync !.Invoke();
                return;
            }
            _gameContainer.WhoTurn    = tempTurn;
            _gameContainer.SingleInfo = _gameContainer.PlayerList !.GetWhoPlayer();
            await UIPlatform.ShowMessageAsync($"{_gameContainer.SingleInfo.NickName} has won the face off");

            ClearFaceOff();
            _gameContainer.SaveRoot !.IsFaceOff = false;
            if (_delegates.LoadMainGameAsync == null)
            {
                throw new BasicBlankException("Nobody is handling the load main screen.  Rethink");
            }
            await _delegates.LoadMainGameAsync.Invoke();

            await _gameContainer.StartNewTurnAsync !.Invoke();
        }
        async Task IMovieLoaderLogic.FinishMovieAsync(IMainMovieTable selectedMovie)
        {
            selectedMovie.ResumeAt = null;
            await UpdateMovieAsync(selectedMovie);

            UIPlatform.ExitApp();
        }
        public async Task FreeSelectedAsync(int pile)
        {
            if (_thisMod !.WastePiles1 !.OneSelected() == -1)
            {
                if (_freepile !.OneSelected == pile)
                {
                    _freepile.SelectUnselectCard(pile);
                    return;
                }
                if (_freepile.OneSelected > -1)
                {
                    await UIPlatform.ShowMessageAsync("Illegal move");

                    return;
                }
                if (_freepile.HasCard(pile) == false)
                {
                    await UIPlatform.ShowMessageAsync("Illegal move");

                    return;
                }
                _freepile.SelectUnselectCard(pile);
                return;
            }
            if (_freepile !.HasCard(pile))
            {
                await UIPlatform.ShowMessageAsync("Illegal move");

                return;
            }
            var thisCard = _thisMod.WastePiles1.GetCard();

            _freepile.AddCardToPile(pile, thisCard);
            _thisMod.WastePiles1.RemoveSingleCard();
        }
 protected override async Task AfterPlayerInitAsync()
 {
     try
     {
         if (_hasIntro)
         {
             var(StartTime, HowLong) = GetSkipData();
             SkipSceneClass ThisSkip = new SkipSceneClass()
             {
                 StartTime = StartTime,
                 HowLong   = HowLong
             };
             var ThisList = new CustomBasicList <SkipSceneClass> {
                 ThisSkip
             };
             Player.AddScenesToSkip(ThisList);
         }
         var tvLength = Player.Length();
         await CalculateDurationAsync(tvLength);
     }
     catch (Exception ex)
     {
         UIPlatform.ShowError(ex.Message);
     }
 }
Example #25
0
        /// <summary>
        ///     Makes a label.
        /// </summary>
        /// <param name="uiPlatform">
        ///     The platform.
        /// </param>
        /// <param name="Column">
        ///     The column.
        /// </param>
        /// <param name="Row">
        ///     The row.
        /// </param>
        /// <param name="Content">
        ///     The content.
        /// </param>
        /// <param name="StringFormat">
        ///     The string format.
        /// </param>
        /// <param name="SilverlightVersion">
        ///     The silverlight version.
        /// </param>
        /// <returns>
        ///     .
        /// </returns>
        public string MakeLabel(UIPlatform uiPlatform, int?Column, int?Row,
                                string Content, string StringFormat, string SilverlightVersion)
        {
            var ctrl = GetUIControl(ControlType.Label, uiPlatform);
            var sb   = new StringBuilder(1024);

            AppendFormat(sb, STR_GridColumnFormat, Column);
            AppendFormat(sb, STR_GridRowFormat, Row);

            if (uiPlatform == UIPlatform.WPF || SilverlightVersion.StartsWith("3"))
            {
                if (StringFormat.IsNotNullOrEmpty())
                {
                    AppendFormat(sb, STR_ContentBindingAndStringFormatFormat,
                                 Content, StringFormat.Replace(STR_BRACEOPEN, STR_BRACEOPENESCAPED).
                                 Replace(STR_BRACECLOSE, STR_BRACECLOSEESCAPED));
                }
                else
                {
                    AppendFormat(sb, STR_ContentBindingPathFormat, Content);
                }
            }
            else
            {
                AppendFormat(sb, STR_ContentBindingPathFormat, Content);
            }

            return(ctrl.MakeControlFromDefaults(sb.ToString(), true, Content));
        }
Example #26
0
        private async Task MoveSpaceAsync(int space)
        {
            if (_gameContainer.Test.DoubleCheck)
            {
                _gameContainer.TempClicked = space;
                _gameBoard.RepaintBoard();
                return;
            }
            if (_gameBoard.CanMoveToSpace(space) == false)
            {
                if (_basicData.IsXamarinForms)
                {
                    return;
                }
                await UIPlatform.ShowMessageAsync("Illegal Move");

                return;
            }
            if (_mainGame.SaveRoot.MovesLeft == 0)
            {
                if (_basicData.IsXamarinForms)
                {
                    return;
                }
                await UIPlatform.ShowMessageAsync("No Moves Left.  Try Rolling The Dice");

                return;
            }
            if (_mainGame.BasicData.MultiPlayer)
            {
                await _mainGame.Network !.SendAllAsync("space", space);
            }
            _gameBoard.MoveToSpace(space);
            await _mainGame.ContinueMoveAsync();
        }
        public async Task MakeMoveAsync(int space)
        {
            if (space < 127)
            {
                if (SingleInfo !.CanSendMessage(BasicData !) == true)
                {
                    await Network !.SendAllAsync("space", space);
                }
            }
            await GameBoard1 !.MakeMoveAsync(space, this);

            if (GameBoard1.WillMissNextTurn(this) == true)
            {
                SingleInfo !.MissNextTurn = true;
                if (SingleInfo.PlayerCategory == EnumPlayerCategory.Self)
                {
                    await UIPlatform.ShowMessageAsync("Miss next turn for falling in a pit");
                }
                if (PlayerList.Any(Items => Items.MissNextTurn == true) == false)
                {
                    throw new BasicBlankException("Did fall.  Find out what happened");
                }
            }
            if (space < 127)
            {
                await EndTurnAsync(); //decided to end turn automatically now.
            }
        }
Example #28
0
        protected async Task DisplayRootViewForAsync()
        {
            try
            {
                OurContainer!.RegisterType<TViewModel>(true);
                OurContainer!.RegisterType<TView>(true);
                //i think that the shell stuff needs to be singleton.
                //if i am wrong, rethink.
                object item = cons!.Resolve<TViewModel>()!;
                TView view = cons!.Resolve<TView>();
                view.DataContext = item;
                await ShowWindowAsync(view, item);
            }
            catch (Exception ex)
            {
                if (TestData!.ShowErrorMessageBoxes == false)
                {
                    CommonBasicStandardLibraries.BasicDataSettingsAndProcesses.VBCompat.Stop(); //so i can see the stacktrace, etc.
                }
                if (ex.InnerException != null)
                {
                    UIPlatform.ShowError(ex.InnerException.Message);
                    return;
                }
                //if we need the stack trace, rethink.
                

                UIPlatform.ShowError(ex.Message); //at least i get hints.
            }

        }
Example #29
0
        private async Task DiscardPiles_PileClickedAsync(int index, BasicPileInfo <FlinchCardInformation> thisPile)
        {
            int playerDeck = _model !.PlayerHand1 !.ObjectSelected();

            if (playerDeck > 0)
            {
                if (_mainGame !.SaveRoot !.GameStatus == EnumStatusList.FirstOne && _mainGame.SaveRoot.PlayerFound == 0)
                {
                    await UIPlatform.ShowMessageAsync("Sorry; cannot discard one because you need either a one or else pass on this turn");

                    _mainGame.UnselectAllCards();
                    return;
                }
                if (_model.DiscardPiles !.CanAddToDiscardFlinch(index) == false)
                {
                    await UIPlatform.ShowMessageAsync("Sorry, cannot discard here because there is an empty one that has to be used first");

                    return;
                }
                await _mainGame !.AddToDiscardAsync(index, playerDeck);
                return;
            }
            if (_model.DiscardPiles !.HasCard(index) == false)
            {
                return;
            }
            if (_model.DiscardPiles.PileList ![index].IsSelected == true)
Example #30
0
        protected override void OnStart(AppHost host)
        {
            ImageBinder imgBinder = host.LoadImageAndBind("../Data/imgs/favorites32.png");

            for (int i = 0; i < 100; ++i)
            {
                //share 1 img binder with multiple img boxes
                var imgBox = new CustomWidgets.ImageBox(
                    imgBinder.Width,
                    imgBinder.Height);

                imgBox.ImageBinder = imgBinder;
                imgBox.SetLocation(i * 32, 20);
                imgBox.MouseDown += (s, e) =>
                {
                    //test start animation
                    int nsteps = 40;
                    UIPlatform.RegisterTimerTask(20, timer =>
                    {
                        imgBox.SetLocation(imgBox.Left, imgBox.Top + 10);
                        nsteps--;
                        if (nsteps <= 0)
                        {
                            timer.Remove();
                        }
                    });
                };
                host.AddChild(imgBox);
            }
        }
Example #31
0
 public static void SetUIPlatform(UIPlatform uiPlatform)
 {
     currentUIPlatform = uiPlatform;
 }