public override void OnInspectorGUI() { base.OnInspectorGUI(); UIParticles uiParticleSystem = (UIParticles)target; if (GUILayout.Button("Apply to nested particle systems")) { var nested = uiParticleSystem.gameObject.GetComponentsInChildren <ParticleSystem>(); foreach (var particleSystem in nested) { if (particleSystem.GetComponent <UIParticles>() == null) { particleSystem.gameObject.AddComponent <UIParticles>(); } } } EditorGUILayout.PropertyField(m_RenderMode); if (uiParticleSystem.RenderMode == UiParticleRenderMode.StreachedBillboard) { EditorGUILayout.PropertyField(m_StretchedSpeedScale); EditorGUILayout.PropertyField(m_StretchedLenghScale); } if (uiParticleSystem.RenderMode == UiParticleRenderMode.Mesh) { EditorGUILayout.PropertyField(m_RenderedMesh); } EditorGUILayout.PropertyField(m_IgnoreTimescale); serializedObject.ApplyModifiedProperties(); }
private static int Stop(IntPtr L) { int result; try { ToLua.CheckArgsCount(L, 1); UIParticles uIParticles = (UIParticles)ToLua.CheckObject(L, 1, typeof(UIParticles)); uIParticles.Stop(); result = 0; } catch (Exception e) { result = LuaDLL.toluaL_exception(L, e, null); } return(result); }
private static int set_IsForward(IntPtr L) { object obj = null; int result; try { obj = ToLua.ToObject(L, 1); UIParticles uIParticles = (UIParticles)obj; bool isForward = LuaDLL.luaL_checkboolean(L, 2); uIParticles.IsForward = isForward; result = 0; } catch (Exception ex) { result = LuaDLL.toluaL_exception(L, ex, (obj != null) ? ex.Message : "attempt to index IsForward on a nil value"); } return(result); }
private static int set_parentWidget(IntPtr L) { object obj = null; int result; try { obj = ToLua.ToObject(L, 1); UIParticles uIParticles = (UIParticles)obj; UIWidget parentWidget = (UIWidget)ToLua.CheckUnityObject(L, 2, typeof(UIWidget)); uIParticles.parentWidget = parentWidget; result = 0; } catch (Exception ex) { result = LuaDLL.toluaL_exception(L, ex, (obj != null) ? ex.Message : "attempt to index parentWidget on a nil value"); } return(result); }
private static int set_RenderQueue(IntPtr L) { object obj = null; int result; try { obj = ToLua.ToObject(L, 1); UIParticles uIParticles = (UIParticles)obj; int renderQueue = (int)LuaDLL.luaL_checknumber(L, 2); uIParticles.RenderQueue = renderQueue; result = 0; } catch (Exception ex) { result = LuaDLL.toluaL_exception(L, ex, (obj != null) ? ex.Message : "attempt to index RenderQueue on a nil value"); } return(result); }
private static int get_parentWidget(IntPtr L) { object obj = null; int result; try { obj = ToLua.ToObject(L, 1); UIParticles uIParticles = (UIParticles)obj; UIWidget parentWidget = uIParticles.parentWidget; ToLua.Push(L, parentWidget); result = 1; } catch (Exception ex) { result = LuaDLL.toluaL_exception(L, ex, (obj != null) ? ex.Message : "attempt to index parentWidget on a nil value"); } return(result); }
private static int get_RenderQueue(IntPtr L) { object obj = null; int result; try { obj = ToLua.ToObject(L, 1); UIParticles uIParticles = (UIParticles)obj; int renderQueue = uIParticles.RenderQueue; LuaDLL.lua_pushinteger(L, renderQueue); result = 1; } catch (Exception ex) { result = LuaDLL.toluaL_exception(L, ex, (obj != null) ? ex.Message : "attempt to index RenderQueue on a nil value"); } return(result); }
private static int SetParticleRotation(IntPtr L) { int result; try { ToLua.CheckArgsCount(L, 4); UIParticles uIParticles = (UIParticles)ToLua.CheckObject(L, 1, typeof(UIParticles)); float x = (float)LuaDLL.luaL_checknumber(L, 2); float y = (float)LuaDLL.luaL_checknumber(L, 3); float z = (float)LuaDLL.luaL_checknumber(L, 4); uIParticles.SetParticleRotation(x, y, z); result = 0; } catch (Exception e) { result = LuaDLL.toluaL_exception(L, e, null); } return(result); }