public void OnPointerClick(PointerEventData eventData)
 {
     if(m_IsAutoClose)
     {
         UIPanelBase panel = this.GetComponentInParent<UIPanelBase>();
         if (panel != null)
         {//如果是panel
             panel.Close();
         }
         else
         {
             UIViewBase view = this.GetComponentInParent<UIViewBase>();
             if(view != null)
             {//如果是view
                 GameObject.Destroy(view.gameObject);
             }
             else
             {
                 GameObject.Destroy(this.gameObject);
             }
         }
     }
 }