private void InitItems(List <NGuildInfo> guilds) { foreach (var item in guilds) { GameObject go = Instantiate(itemPrefab, this.listMain.transform); UIGuildItem ui = go.GetComponent <UIGuildItem>(); ui.SetGuildInfo(item); this.listMain.AddItem(ui); } }
private void OnGuildMemberSelected(ListView.ListViewItem item) { this.selectedItem = item as UIGuildItem; this.uiInfo.Info = this.selectedItem.Info; }