public void GameClear() { print("Game Clear!"); PlayerData.Instance.currentState = GameState.CLEAR; SoundManager.instance.PlaySFX(eSFX.Clear); if (!_uiGamePanel) { GetGamePanel(); } _uiGamePanel.OpenClearPanel(); // 클리어창 띄움 }
public void GameClear() { print("Game Clear!"); PlayerData.Instance.currentState = GameState.CLEAR; SoundManager.instance.PlaySFX(eSFX.Clear); if (!_uiGamePanel) { GetGamePanel(); } _uiGamePanel.OpenClearPanel(); // 클리어창 띄움 }