Example #1
0
 public void InitUIType(bool isClearStack, bool isESCClose, bool isClickElsewhereClose, UIFormTypes uiForms_Type, UIFormShowModes uiForms_ShowMode, UIFormLucencyTypes uiForm_LucencyType)
 {
     IsClearStack          = isClearStack;
     IsESCClose            = isESCClose;
     IsClickElsewhereClose = isClickElsewhereClose;
     UIForms_Type          = uiForms_Type;
     UIForms_ShowMode      = uiForms_ShowMode;
     UIForm_LucencyType    = uiForm_LucencyType;
 }
Example #2
0
    /// <summary>
    /// 设置遮罩状态
    /// </summary>
    /// <param name="goDisplayUIForms">需要显示的UI窗体</param>
    /// <param name="lucencyType">显示透明度属性</param>
    public void SetMaskWindow(GameObject goDisplayUIForms, UIFormTypes uiFormType, UIFormLucencyTypes lucencyType)
    {
        bool needMask      = uiFormType == UIFormTypes.PopUp || uiFormType == UIFormTypes.Fixed;
        bool needMask_Blur = uiFormType == UIFormTypes.PopUp;

        //顶层窗体下移
        UIRoot.transform.SetAsLastSibling();
        //启用遮罩窗体以及设置透明度
        switch (lucencyType)
        {
        //完全透明,不能穿透
        case UIFormLucencyTypes.Lucency:
            MaskPanel.SetActive(needMask);
            Color newColor0 = new Color(1, 1, 1, 0);
            MaskPanel_Image.color = newColor0;
            MaskPanel_Blur.SetActive(false);
            break;

        //毛玻璃效果,不能穿透
        case UIFormLucencyTypes.Blur:
            MaskPanel.SetActive(false);
            MaskPanel_Blur.SetActive(needMask_Blur);
            RootManager.Instance.StartBlurBackGround();
            break;

        //半透明,不能穿透
        case UIFormLucencyTypes.Translucence:
            MaskPanel.SetActive(needMask);
            Color newColor2 = new Color(0, 0, 0, 0.2f);
            MaskPanel_Image.color = newColor2;
            MaskPanel_Blur.SetActive(false);
            break;

        //低透明,不能穿透
        case UIFormLucencyTypes.ImPenetrable:
            MaskPanel.SetActive(needMask);
            Color newColor3 = new Color(0, 0, 0, 0.8f);
            MaskPanel_Image.color = newColor3;
            MaskPanel_Blur.SetActive(false);
            break;

        //可以穿透
        case UIFormLucencyTypes.Penetrable:
            MaskPanel.SetActive(false);
            MaskPanel_Blur.SetActive(false);

            break;
        }

        //遮罩窗体下移
        MaskPanel.transform.SetAsLastSibling();
        MaskPanel_Blur.transform.SetAsLastSibling();
        //显示窗体的下移
        goDisplayUIForms.transform.SetAsLastSibling();
    }