Example #1
0
        public static void ApplyText(UICheckboxDropDown dd, string text)
        {
            UIButton uibutton = (UIButton)dd.triggerButton;
            var      padding  = uibutton.textPadding;

            padding.left  = 5;
            padding.right = 21;

            uibutton.text = text; // must set text to mearure text once and only once.

            using (UIFontRenderer uifontRenderer = ObtainTextRenderer(uibutton)) {
                float p2uRatio = uibutton.GetUIView().PixelsToUnits();
                var   widths   = uifontRenderer.GetCharacterWidths(text);
                float x        = widths.Sum() / p2uRatio;
                //Log.Debug($"{uifontRenderer}.GetCharacterWidths(\"{text}\")->{widths.ToSTR()}");
                //if (x > uibutton.width - 42)
                //    uibutton.textHorizontalAlignment = UIHorizontalAlignment.Left;
                //else
                //    uibutton.textHorizontalAlignment = UIHorizontalAlignment.Center;

                if (x > uibutton.width - uibutton.textPadding.horizontal)
                {
                    for (int n = 4; n < text.Length; ++n)
                    {
                        float x2 = widths.Take(n).Sum() / p2uRatio + 15; // 15 = width of ...
                        if (x2 > uibutton.width - 21)
                        {
                            text = text.Substring(0, n - 1) + "...";
                            break;
                        }
                    }
                }
            }
            uibutton.text = text;
        }
        public static bool Truncate(UILabel label, string text, string suffix = "…")
        {
            bool flag = false;

            try
            {
                using (UIFontRenderer renderer = label.ObtainRenderer())
                {
                    float   units           = label.GetUIView().PixelsToUnits();
                    float[] characterWidths = renderer.GetCharacterWidths(text);
                    float   num1            = 0.0f;
                    float   num2            = (float)((double)label.width - (double)label.padding.horizontal - 2.0);
                    for (int index = 0; index < characterWidths.Length; ++index)
                    {
                        num1 += characterWidths[index] / units;
                        if ((double)num1 > (double)num2)
                        {
                            flag = true;
                            text = text.Substring(0, index - 3) + suffix;
                            break;
                        }
                    }
                }
                label.text = text;
            }
            catch
            {
                flag = false;
            }
            return(flag);
        }
Example #3
0
 public static void FitString(this UILabel label)
 {
     using (UIFontRenderer fontRenderer = label.ObtainRenderer()) {
         float p2u             = label.GetUIView().PixelsToUnits();
         var   characterWidths = fontRenderer.GetCharacterWidths(label.text);
         float totalSize       = label.padding.left + label.padding.right;
         for (var i = 0; i < characterWidths.Length; i++)
         {
             totalSize += characterWidths[i] / p2u;
             if (!(totalSize > label.width))
             {
                 continue;
             }
             label.tooltip = label.text;
             label.text    = string.Concat(label.text.Substring(0, i - 1), "...");
             break;
         }
     }
 }