Example #1
0
    protected virtual void addEventsToList()
    {
        _showReadyEvent = UIEvents.Event(_UIType, UIEventEnum.SHOW_READY);
        _hideReadyEvent = UIEvents.Event(_UIType, UIEventEnum.HIDE_READY);

        addInterestedEvent(_showReadyEvent);
        addInterestedEvent(_hideReadyEvent);
    }
Example #2
0
 public virtual void Hide(bool playAnimation = true, FuncCallback0 onReadyCallback = null)
 {
     _hideReadyCallback = onReadyCallback;
     if (playAnimation && _Animator != null)
     {
         _Animator.Play(HIDE_STATE);
     }
     else
     {
         if (_UIType == UITypeEnum.UI_UNKNOWN)
         {
             onHideReady();
         }
         else
         {
             GIIControlCenter.Instance.FireEvent(UIEvents.Event(_UIType, UIEventEnum.HIDE_READY));
         }
     }
 }
Example #3
0
    public virtual void Show(bool playAnimation = true, FuncCallback0 onReadyCallback = null)
    {
        _showReadyCallback = onReadyCallback;
        if (_Canvas != null)
        {
            _Canvas.SetActive(true);
        }
        gameObject.SetActive(true);

        UpdateData();

        GIIControlCenter.Instance.RegisterEventObserverEx(this);          // BUG:直接显示在屏幕上的UI可能因为没有注册消息,导致无法关闭
        if (playAnimation && _Animator != null)
        {
            _Animator.Play(SHOW_STATE);
        }
        else
        {
            GIIControlCenter.Instance.FireEvent(UIEvents.Event(_UIType, UIEventEnum.SHOW_READY));
//			onShowReady ();
        }
    }