Example #1
0
 public void OnPressPlay(int difficulty)
 {
     if (string.IsNullOrEmpty(textUIJsonSelected.text) || string.IsNullOrEmpty(textUISongSelected.text))
     {
         Debug.Log("NOT ALL FILES PRESENT");
         return;
     }
     StaticDataManager.difficulty = difficulty;
     gameManager.SetActive(true);
     UIEventManager.PrepareGameFireEvent();
     choosePanel.SetActive(false);
 }