public static UIEventListener_UGUI Get(GameObject go, params object[] param) { UIEventListener_UGUI lister = go.GetComponent <UIEventListener_UGUI>(); if (lister == null) { lister = go.AddComponent <UIEventListener_UGUI>(); lister.parameter = param; } return(lister); }
void Awake() { UIEventListener_UGUI.Get(Button_Start.gameObject).onClick = OnStartClick; }