Example #1
0
 public PageEffectMgr(UIBasePage page, string nodeName)
 {
     mEffectCfg = page.FindElement <UIEffectCfg> (nodeName);
     if (mEffectCfg != null)
     {
         mEffects = new Dictionary <string, GameObject> ();
     }
 }
Example #2
0
 public void Dispose()
 {
     mEffects.Clear();
     mEffects   = null;
     mEffectCfg = null;
 }