//Create atoms according to type. Particles are created only once except if display is forced public void DisplayAtoms(UIData.AtomType type_atom, bool force_display = false) { if (type_atom != UIData.AtomType.particleball || !UIData.isParticlesInitialized || force_display) { //if(!UIData.isCubeLoaded){ if (AtomCubeParent == null) { AtomCubeParent = new GameObject("AtomCubeParent"); } if (MoleculeModel.atoms != null) { MoleculeModel.atoms.Clear(); MoleculeModel.atoms = null; } MoleculeModel.atoms = new ArrayList(); Debug.Log("DisplayAtoms :: ***clear MolecularModel**** "); atomtype = type_atom; DisplayAtomMethodByCube(); UIData.isParticlesInitialized = true; if (UIData.atomtype == UIData.AtomType.cube) { UIData.isCubeLoaded = true; } else if (UIData.atomtype == UIData.AtomType.hyperball) { UIData.isHBallLoaded = true; } //} } }
public void ShowAtoms() { if (UIData.atomtype == UIData.AtomType.noatom) { UIData.atomtype = previous_AtomType; previous_AtomType = UIData.AtomType.noatom; DisplayMolecule.ShowAtoms(); } }
/// <summary> /// Switch the protein representation to Hyperball. Used in switch mode (LOD). /// </summary> public void ToNotParticle() { if (UIData.atomtype != UIData.AtomType.particleball && UIData.atomtype != previous_AtomType) { previous_AtomType = UIData.atomtype; previous_BondType = UIData.bondtype; } DisplayMolecule.ToNotParticle(previous_AtomType, previous_BondType); }
public void HideAtoms() { if (UIData.atomtype != UIData.AtomType.noatom) { Debug.Log("Hiding all atoms now."); DisplayMolecule.HideAtoms(); previous_AtomType = UIData.atomtype; UIData.atomtype = UIData.AtomType.noatom; } }
/// <summary> /// Switch the protein representation to Particle. Used in switch mode (LOD). /// </summary> public void ToParticle() { if (UIData.atomtype != UIData.AtomType.particleball) { previous_AtomType = UIData.atomtype; previous_BondType = UIData.bondtype; } DisplayMolecule.ToParticle(); // Debug.Log("ToParticle()"); }
/// <summary> /// Gets the list of active managers based on the atom type provided and based on the bond type in UIData. /// </summary> /// <returns> /// The list of managers. A List<GenericManager> object that should contains the "atom" manager in position 0 and the "bond" manager in position 1 (if there is one). /// </returns> public static List <GenericManager> GetManagers() { UIData.AtomType aType = UIData.atomtype; List <GenericManager> managerList = new List <GenericManager>(); if (aType == UIData.AtomType.hyperball) //|| UIData.bondtype == UIData.BondType.hyperstick) { { GameObject hbManagerObj = GameObject.FindGameObjectWithTag("HBallManager"); HBallManager hbManager = hbManagerObj.GetComponent <HBallManager>(); managerList.Add(hbManager); } else if (aType == UIData.AtomType.sphere) { GameObject spManagerObj = GameObject.FindGameObjectWithTag("SphereManager"); SphereManager spManager = spManagerObj.GetComponent <SphereManager>(); managerList.Add(spManager); } else if (aType == UIData.AtomType.cube) { GameObject cubeManagerObj = GameObject.FindGameObjectWithTag("CubeManager"); CubeManager cubeManager = cubeManagerObj.GetComponent <CubeManager>(); managerList.Add(cubeManager); } else if (aType == UIData.AtomType.particleball) { GameObject psObj = GameObject.FindGameObjectWithTag("ShurikenParticleManager"); ShurikenParticleManager shManager = psObj.GetComponent <ShurikenParticleManager>(); managerList.Add(shManager); } if (UIData.bondtype == UIData.BondType.line) { GameObject lineManagerObj = GameObject.FindGameObjectWithTag("LineManager"); LineManager lineManager = lineManagerObj.GetComponent <LineManager>(); managerList.Add(lineManager); } else if (UIData.bondtype == UIData.BondType.cube) { GameObject cubeBondManagerObj = GameObject.FindGameObjectWithTag("CubeBondManager"); CubeBondManager cubeBondManager = cubeBondManagerObj.GetComponent <CubeBondManager>(); managerList.Add(cubeBondManager); } else if (UIData.bondtype == UIData.BondType.hyperstick) { GameObject hStickManagerObj = GameObject.FindGameObjectWithTag("HStickManager"); HStickManager hStickManager = hStickManagerObj.GetComponent <HStickManager>(); managerList.Add(hStickManager); } return(managerList); }
public static void ToNotParticle(UIData.AtomType previousType, UIData.BondType previousBondType) { if (previousType != UIData.AtomType.noatom && UIData.atomtype != previousType) { GameObject shObject = GameObject.FindGameObjectWithTag("ShurikenParticleManager"); ShurikenParticleManager shManager = shObject.GetComponent <ShurikenParticleManager>(); shManager.pSystem.GetComponent <Renderer>().enabled = false; shManager.enabled = false; UIData.atomtype = previousType; UIData.bondtype = previousBondType; UIData.resetBondDisplay = true; UIData.resetDisplay = true; if (UIData.atomtype == UIData.AtomType.sphere) { UIData.isCubeToSphere = true; UIData.isSphereToCube = false; } else { UIData.isCubeToSphere = false; UIData.isSphereToCube = true; } if (UIData.atomtype == UIData.AtomType.hyperball) { GameObject hbmObject = GameObject.FindGameObjectWithTag("HBallManager"); HBallManager hbManager = hbmObject.GetComponent <HBallManager>(); BallUpdate.resetRadii = true; hbManager.EnableRenderers(); hbManager.enabled = true; } Debug.Log("ToHyperBall()"); Debug.Log(UIData.atomtype.ToString()); Debug.Log(UIData.bondtype.ToString()); } }
public void DisplayAtoms(UIData.AtomType type_atom, bool force_display = false) { if (type_atom != UIData.AtomType.particleball || !UIData.isParticlesInitialized || force_display) { //if(!UIData.isSphereLoaded){ if (AtomCubeParent == null) { AtomCubeParent = new GameObject("AtomCubeParent"); } if (MoleculeModel.atoms != null) { MoleculeModel.atoms.Clear(); MoleculeModel.atoms = null; } MoleculeModel.atoms = new ArrayList(); atomtype = type_atom; if (atomtype == UIData.AtomType.sphere) { if (UIData.secondarystruct) { DisplayAtomMethodBySphere(MoleculeModel.CaSplineList, MoleculeModel.CaSplineTypeList); } else { DisplayAtomMethodBySphere(MoleculeModel.atomsLocationlist, MoleculeModel.atomsTypelist); } } GameObject sphereManagerObj = GameObject.FindGameObjectWithTag("SphereManager"); SphereManager sphereManager = sphereManagerObj.GetComponent <SphereManager>(); sphereManager.Init(); UIData.isSphereLoaded = true; //} } }