// Use this for initialization void Start() { _GameManager = GameObject.Find("GameManager").GetComponent <GameManager_r>(); _UIController = GameObject.Find("UIController").GetComponent <UIController_r>(); if (item) { GetComponent <Image>().sprite = item.GetComponent <Item_r>().itemSprite; item.GetComponent <Item_r>().character = transform.parent.gameObject; item.GetComponent <Item_r>().slot = gameObject; //if (item.GetComponent<Item_r>().character.GetComponent<Character_r>()) { // item.GetComponent<Item_r>().price = 0; // Debug.Log("Parent: " + transform.parent); //} } }
// Use this for initialization void Start() { _GameManager = GameObject.Find("GameManager").GetComponent <GameManager_r>(); _UIController = GameObject.Find("UIController").GetComponent <UIController_r>(); }