// Token: 0x0600074C RID: 1868 RVA: 0x0003D084 File Offset: 0x0003B284 private void Start() { this.mTrans = base.transform; this.mUITex = base.GetComponent <UITexture>(); this.mCam = UICamera.FindCameraForLayer(base.gameObject.layer); this.mWidth = this.mUITex.width; this.mHeight = this.mUITex.height; Color[] array = new Color[this.mWidth * this.mHeight]; for (int i = 0; i < this.mHeight; i++) { float y = ((float)i - 1f) / (float)this.mHeight; for (int j = 0; j < this.mWidth; j++) { float x = ((float)j - 1f) / (float)this.mWidth; int num = j + i * this.mWidth; array[num] = UIColorPicker.Sample(x, y); } } this.mTex = new Texture2D(this.mWidth, this.mHeight, TextureFormat.RGB24, false); this.mTex.SetPixels(array); this.mTex.filterMode = FilterMode.Trilinear; this.mTex.wrapMode = TextureWrapMode.Clamp; this.mTex.Apply(); this.mUITex.mainTexture = this.mTex; this.Select(this.value); }
static public int Sample_s(IntPtr l) { try { System.Single a1; checkType(l, 1, out a1); System.Single a2; checkType(l, 2, out a2); var ret = UIColorPicker.Sample(a1, a2); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } }
public Vector2 Select(Color c) { if (this.mUITex == null) { this.value = c; return(this.mPos); } float num = 3.40282347E+38f; for (int i = 0; i < this.mHeight; i++) { float y = ((float)i - 1f) / (float)this.mHeight; for (int j = 0; j < this.mWidth; j++) { float x = ((float)j - 1f) / (float)this.mWidth; Color color = UIColorPicker.Sample(x, y); Color color2 = color; color2.r -= c.r; color2.g -= c.g; color2.b -= c.b; float num2 = color2.r * color2.r + color2.g * color2.g + color2.b * color2.b; if (num2 < num) { num = num2; this.mPos.x = x; this.mPos.y = y; } } } if (this.selectionWidget != null) { Vector3[] localCorners = this.mUITex.localCorners; Vector3 vector; vector.x = Mathf.Lerp(localCorners[0].x, localCorners[2].x, this.mPos.x); vector.y = Mathf.Lerp(localCorners[0].y, localCorners[2].y, this.mPos.y); vector.z = 0f; vector = this.mTrans.TransformPoint(vector); this.selectionWidget.transform.OverlayPosition(vector, this.mCam.cachedCamera); } this.value = c; UIColorPicker.current = this; EventDelegate.Execute(this.onChange); UIColorPicker.current = null; return(this.mPos); }
public Vector2 Select(Color c) { if (this.mUITex == (UnityEngine.Object)null) { this.value = c; return(this.mPos); } Single num = Single.MaxValue; for (Int32 i = 0; i < this.mHeight; i++) { Single y = ((Single)i - 1f) / (Single)this.mHeight; for (Int32 j = 0; j < this.mWidth; j++) { Single x = ((Single)j - 1f) / (Single)this.mWidth; Color color = UIColorPicker.Sample(x, y); Color color2 = color; color2.r -= c.r; color2.g -= c.g; color2.b -= c.b; Single num2 = color2.r * color2.r + color2.g * color2.g + color2.b * color2.b; if (num2 < num) { num = num2; this.mPos.x = x; this.mPos.y = y; } } } if (this.selectionWidget != (UnityEngine.Object)null) { Vector3[] localCorners = this.mUITex.localCorners; Vector3 vector; vector.x = Mathf.Lerp(localCorners[0].x, localCorners[2].x, this.mPos.x); vector.y = Mathf.Lerp(localCorners[0].y, localCorners[2].y, this.mPos.y); vector.z = 0f; vector = this.mTrans.TransformPoint(vector); this.selectionWidget.transform.OverlayPosition(vector, this.mCam.cachedCamera); } this.value = c; UIColorPicker.current = this; EventDelegate.Execute(this.onChange); UIColorPicker.current = (UIColorPicker)null; return(this.mPos); }
// Token: 0x06000752 RID: 1874 RVA: 0x0003D3D8 File Offset: 0x0003B5D8 public void Select(Vector2 v) { v.x = Mathf.Clamp01(v.x); v.y = Mathf.Clamp01(v.y); this.mPos = v; if (this.selectionWidget != null) { Vector3[] localCorners = this.mUITex.localCorners; v.x = Mathf.Lerp(localCorners[0].x, localCorners[2].x, this.mPos.x); v.y = Mathf.Lerp(localCorners[0].y, localCorners[2].y, this.mPos.y); v = this.mTrans.TransformPoint(v); this.selectionWidget.transform.OverlayPosition(v, this.mCam.cachedCamera); } this.value = UIColorPicker.Sample(this.mPos.x, this.mPos.y); UIColorPicker.current = this; EventDelegate.Execute(this.onChange); UIColorPicker.current = null; }
// Token: 0x06000751 RID: 1873 RVA: 0x0003D264 File Offset: 0x0003B464 private void Sample() { Vector3 vector = this.mTrans.InverseTransformPoint(UICamera.lastWorldPosition); Vector3[] localCorners = this.mUITex.localCorners; this.mPos.x = Mathf.Clamp01((vector.x - localCorners[0].x) / (localCorners[2].x - localCorners[0].x)); this.mPos.y = Mathf.Clamp01((vector.y - localCorners[0].y) / (localCorners[2].y - localCorners[0].y)); if (this.selectionWidget != null) { vector.x = Mathf.Lerp(localCorners[0].x, localCorners[2].x, this.mPos.x); vector.y = Mathf.Lerp(localCorners[0].y, localCorners[2].y, this.mPos.y); vector = this.mTrans.TransformPoint(vector); this.selectionWidget.transform.OverlayPosition(vector, this.mCam.cachedCamera); } this.value = UIColorPicker.Sample(this.mPos.x, this.mPos.y); UIColorPicker.current = this; EventDelegate.Execute(this.onChange); UIColorPicker.current = null; }
public unsafe static long $Invoke4(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(UIColorPicker.Sample(*(float *)args, *(float *)(args + 1)))); }