Example #1
0
        public void CreateCards()
        {
            GameObject cardInstance = null;
            UICard     script       = null;

            for (int i = 0; i < CARD_TOTALCOUNT; i++)
            {
                cardInstance = Instantiate(cardPrefab, Vector3.zero, Quaternion.identity);
                script       = cardInstance.GetComponent <UICard>();
                script.Draw(faces[i], back, i);
                script.transform.SetParent(this.transform);
                cardInstance.SetActive(false);

                cards[i] = script;
            }
        }