public GameObject LoadLanguageResource_UIPrefabs(string name) { GameObject obj = UICamera.LoadLanguageResource_UIPrefabs(name, UniGameResources.currentUniGameResources); obj.transform.parent = transform; return(obj); }
public GameObject LoadLanguageResource_UIPrefabs(string name) { GameObject obj = UICamera.LoadLanguageResource_UIPrefabs(name, UniGameResources.currentUniGameResources); obj.transform.parent = transform; return(obj); }