// Token: 0x060002A4 RID: 676 RVA: 0x000130B4 File Offset: 0x000112B4 private KeyCode GetAssignedButton(UIButtonMapper.Map buttonMap) { switch (buttonMap) { case UIButtonMapper.Map.RagdollToggle: return(GameData.controls.toggleRagdoll); case UIButtonMapper.Map.SetSpawn: return(GameData.controls.setSpawn); case UIButtonMapper.Map.BuildModeToggle: return(GameData.controls.toggleBuildMode); case UIButtonMapper.Map.BuildItemMenuToggle: return(GameData.controls.toggleBuildItemMenu); case UIButtonMapper.Map.RotateItemLeft: return(GameData.controls.rotateItemLeft); case UIButtonMapper.Map.RotateItemRight: return(GameData.controls.rotateItemRight); case UIButtonMapper.Map.SlowMotionToggle: return(GameData.controls.toggleSlowMotion); case UIButtonMapper.Map.Zoom: return(GameData.controls.zoom); case UIButtonMapper.Map.CameraSwitch: return(GameData.controls.switchCamera); case UIButtonMapper.Map.GenerateCameraAngle: return(GameData.controls.generateCameraAngle); case UIButtonMapper.Map.Interact: return(GameData.controls.interact); case UIButtonMapper.Map.RemoveLastItem: return(GameData.controls.removeLastItem); case UIButtonMapper.Map.MoveForward: return(GameData.controls.moveForward); case UIButtonMapper.Map.MoveBackward: return(GameData.controls.moveBackward); case UIButtonMapper.Map.MoveLeft: return(GameData.controls.moveLeft); case UIButtonMapper.Map.MoveRight: return(GameData.controls.moveRight); case UIButtonMapper.Map.Jump: return(GameData.controls.jump); default: return(KeyCode.None); } }
// Token: 0x060002A5 RID: 677 RVA: 0x000131CC File Offset: 0x000113CC public void AssignNewButton(UIButtonMapper.Map buttonMap, KeyCode newKeyCode) { switch (buttonMap) { case UIButtonMapper.Map.RagdollToggle: GameData.controls.toggleRagdoll = newKeyCode; return; case UIButtonMapper.Map.SetSpawn: GameData.controls.setSpawn = newKeyCode; return; case UIButtonMapper.Map.BuildModeToggle: GameData.controls.toggleBuildMode = newKeyCode; return; case UIButtonMapper.Map.BuildItemMenuToggle: GameData.controls.toggleBuildItemMenu = newKeyCode; return; case UIButtonMapper.Map.RotateItemLeft: GameData.controls.rotateItemLeft = newKeyCode; return; case UIButtonMapper.Map.RotateItemRight: GameData.controls.rotateItemRight = newKeyCode; return; case UIButtonMapper.Map.SlowMotionToggle: GameData.controls.toggleSlowMotion = newKeyCode; return; case UIButtonMapper.Map.Zoom: GameData.controls.zoom = newKeyCode; return; case UIButtonMapper.Map.CameraSwitch: GameData.controls.switchCamera = newKeyCode; return; case UIButtonMapper.Map.GenerateCameraAngle: GameData.controls.generateCameraAngle = newKeyCode; return; case UIButtonMapper.Map.Interact: GameData.controls.interact = newKeyCode; return; case UIButtonMapper.Map.RemoveLastItem: GameData.controls.removeLastItem = newKeyCode; return; case UIButtonMapper.Map.MoveForward: GameData.controls.moveForward = newKeyCode; return; case UIButtonMapper.Map.MoveBackward: GameData.controls.moveBackward = newKeyCode; return; case UIButtonMapper.Map.MoveLeft: GameData.controls.moveLeft = newKeyCode; return; case UIButtonMapper.Map.MoveRight: GameData.controls.moveRight = newKeyCode; return; case UIButtonMapper.Map.Jump: GameData.controls.jump = newKeyCode; return; default: return; } }