Inheritance: MonoBehaviour
Example #1
0
        internal static void NxSetEnumMembers(UIBlock block, string propertyName, string[] value)
        {
            PropertyList properties = block.GetProperties();

            properties.SetEnumMembers(propertyName, value);
            properties.Dispose();
        }
Example #2
0
    public UIDialog(DialogMode mode)
    {
        m_Mode          = mode;
        m_BackgroundImg = new UIImage();
        m_Text          = new UIText();

        m_Block      = new UIBlock();
        m_Block.Rect = new Rect(0, 0, Screen.width, Screen.height);
        Add(m_Block);
        Add(m_BackgroundImg);
        Add(m_Text);
        if (m_Mode == DialogMode.YES_OR_NO)
        {
            m_YesButton   = new UITextButton();
            m_NoButton    = new UITextButton();
            m_CloseButton = new UIClickButton();
            Add(m_YesButton);
            Add(m_NoButton);
            Add(m_CloseButton);
        }
        else if (m_Mode == DialogMode.TAP_TO_DISMISS)
        {
            m_TipText = new UIText();
            Add(m_TipText);
        }

        SetUIHandler(this);
    }
Example #3
0
    public void update_cb(UIBlock block)
    {
        // группа станков
        if (block == _dialog.enum05)
        {
            _data.Drawings.SelectedMachineGroup = _dialog.enum05.ValueAsString;

            initialize_cb(_dialog.enum06);
        }
        // станок
        else if (block == _dialog.enum06)
        {
            _data.Drawings.SelectedMachine = _dialog.enum06.ValueAsString;
            _dialog.group1.Enable          = _dialog.enum06.Enable;
            _dialog.group2.Enable          = _dialog.enum06.Enable;
            _dialog.group3.Enable          = _dialog.enum06.Enable;
        }
        else if (block == _dialog.toggle0)
        {
            update_enable_gr(_dialog.group1.Members, _dialog.toggle0.Value);
        }
        else if (block == _dialog.toggle01)
        {
            update_enable_gr(_dialog.group2.Members, _dialog.toggle01.Value);
        }
        else if (block == _dialog.toggle02)
        {
            update_enable_gr(_dialog.group3.Members, _dialog.toggle02.Value);
        }
    }
Example #4
0
        internal static void NxSetInteger(UIBlock block, string propertyName, int value)
        {
            PropertyList properties = block.GetProperties();

            properties.SetInteger(propertyName, value);
            properties.Dispose();
        }
Example #5
0
        internal static void NxSetDouble(UIBlock block, string propertyName, double value)
        {
            PropertyList properties = block.GetProperties();

            properties.SetDouble(propertyName, value);
            properties.Dispose();
        }
Example #6
0
        internal static string NxGetString(UIBlock block, string propertyName)
        {
            PropertyList properties = block.GetProperties();
            string       str        = properties.GetString(propertyName);

            properties.Dispose();
            return(str);
        }
Example #7
0
        internal static TaggedObject[] NxGetObjectArray(UIBlock block, string propertyName)
        {
            PropertyList properties = block.GetProperties();

            TaggedObject[] taggedObjectVector = properties.GetTaggedObjectVector(propertyName);
            properties.Dispose();
            return(taggedObjectVector);
        }
Example #8
0
        internal static TaggedObject NxGetObject(UIBlock block, string propertyName)
        {
            PropertyList properties   = block.GetProperties();
            TaggedObject taggedObject = properties.GetTaggedObject(propertyName);

            properties.Dispose();
            return(taggedObject);
        }
Example #9
0
        internal static bool NxGetLogical(UIBlock block, string propertyName)
        {
            PropertyList properties = block.GetProperties();
            bool         logical    = properties.GetLogical(propertyName);

            properties.Dispose();
            return(logical);
        }
Example #10
0
        internal static int NxGetBits(UIBlock block, string propertyName)
        {
            PropertyList properties = block.GetProperties();
            int          num2       = SnapPointsStateSet.Chop17(properties.GetBits(propertyName));

            properties.Dispose();
            return(num2);
        }
Example #11
0
        internal static string NxGetFile(UIBlock block, string propertyName)
        {
            PropertyList properties = block.GetProperties();
            string       file       = properties.GetFile(propertyName);

            properties.Dispose();
            return(file);
        }
Example #12
0
        internal static string[] NxGetEnumMembers(UIBlock block, string propertyName)
        {
            PropertyList properties = block.GetProperties();

            string[] enumMembers = properties.GetEnumMembers(propertyName);
            properties.Dispose();
            return(enumMembers);
        }
Example #13
0
        internal static string NxGetEnumAsString(UIBlock block, string propertyName)
        {
            PropertyList properties   = block.GetProperties();
            string       enumAsString = properties.GetEnumAsString(propertyName);

            properties.Dispose();
            return(enumAsString);
        }
Example #14
0
        internal static int NxGetEnum(UIBlock block, string propertyName)
        {
            PropertyList properties = block.GetProperties();
            int          num        = properties.GetEnum(propertyName);

            properties.Dispose();
            return(num);
        }
Example #15
0
        internal static double[] NxGetDoubleArray(UIBlock block, string propertyName)
        {
            PropertyList properties = block.GetProperties();

            double[] doubleVector = properties.GetDoubleVector(propertyName);
            properties.Dispose();
            return(doubleVector);
        }
Example #16
0
        internal static double NxGetDouble(UIBlock block, string propertyName)
        {
            PropertyList properties = block.GetProperties();
            double       num        = properties.GetDouble(propertyName);

            properties.Dispose();
            return(num);
        }
Example #17
0
        internal static string[] NxGetStringArray(UIBlock block, string propertyName)
        {
            PropertyList properties = block.GetProperties();

            string[] strings = properties.GetStrings(propertyName);
            properties.Dispose();
            return(strings);
        }
Example #18
0
        internal static Vector NxGetVector(UIBlock block, string propertyName)
        {
            PropertyList properties = block.GetProperties();
            Vector       vector     = properties.GetVector(propertyName);

            properties.Dispose();
            return(vector);
        }
Example #19
0
        internal static void NxSetPoint(UIBlock block, string propertyName, Position value)
        {
            PropertyList properties = block.GetProperties();
            Point3d      pointSc    = new Point3d(value.X, value.Y, value.Z);

            properties.SetPoint(propertyName, pointSc);
            properties.Dispose();
        }
Example #20
0
        internal static int NxGetInteger(UIBlock block, string propertyName)
        {
            PropertyList properties = block.GetProperties();
            int          integer    = properties.GetInteger(propertyName);

            properties.Dispose();
            return(integer);
        }
    public GameObject MakeGameObjectBlock(Block block, Transform parent)
    {
        GameObject go = Instantiate(Resources.Load <GameObject>("UI/Block"), parent);
        UIBlock    ui = go.GetComponent <UIBlock>();

        ui.block = block;
        return(go);
    }
Example #22
0
        internal static void NxSetLogical(UIBlock block, string propertyName, bool value)
        {
            PropertyList properties = block.GetProperties();

            properties.GetPropertyNames();
            properties.SetLogical(propertyName, value);
            properties.Dispose();
        }
Example #23
0
        internal static int[] NxGetIntegerArray(UIBlock block, string propertyName)
        {
            PropertyList properties = block.GetProperties();

            int[] integerVector = properties.GetIntegerVector(propertyName);
            properties.Dispose();
            return(integerVector);
        }
Example #24
0
        internal static Position NxGetPoint(UIBlock block, string propertyName)
        {
            PropertyList properties = block.GetProperties();
            Position     point      = properties.GetPoint(propertyName);

            properties.Dispose();
            return(point);
        }
Example #25
0
        internal static void NxSetVector(UIBlock block, string propertyName, Vector value)
        {
            PropertyList properties = block.GetProperties();
            Vector3d     vector     = new Vector3d(value.X, value.Y, value.Z);

            properties.SetVector(propertyName, vector);
            properties.Dispose();
        }
 public override void UpdateSpecify(UIBlock ui)
 {
     if (ui is SpecifyVector)
     {
         SpecifyVector sv = ui as SpecifyVector;
         sv.Vector = this.Matr.GetZAxis();
         sv.Point  = this.CenterPt;
     }
 }
Example #27
0
 void BreakBlock(UIBlock block)
 {
     if (Board.ContainsValue(block))   // MAke sure block is a part of the board
     {
         Vector2 key = block.BoardPos; // Store the position since thats our key value
         Board[key] = null;            // Set that block to null indicating a blank
     }
     Destroy(block.gameObject);        // Destroy the game object
 }
Example #28
0
 internal static void NxSetString(UIBlock block, string propertyName, string value)
 {
     if (propertyName != "BlockID")
     {
         PropertyList properties = block.GetProperties();
         properties.SetString(propertyName, value);
         properties.Dispose();
     }
 }
Example #29
0
        private void initialize_cb(UIBlock block)
        {
            // группа станков
            if (block == _dialog.enum05)
            {
                if (!_dialog.enum05.GetEnumMembers().Any())
                {
                    _dialog.enum05.SetEnumMembers(_data.Additional.MachineGroup);
                }
                if (!_dialog.enum05.GetEnumMembers().Any())
                {
                    _ui.NXMessageBox.Show("Не получен список станков", NXMessageBox.DialogType.Error, "Не удалось получить список станков для работы! Проверьте директорию с настройками!");
                }
                if (_dialog.enum05.GetEnumMembers().Any() && _dialog.enum05.GetEnumMembers().Contains(_data.Additional.SelectedMachineGroup))
                {
                    _dialog.enum05.ValueAsString = _data.Additional.SelectedMachineGroup;
                }
                else if (_dialog.enum05.GetEnumMembers().Any())
                {
                    _dialog.enum05.ValueAsString = _data.Additional.MachineGroup.First();
                }

                _dialog.enum05.Enable = _dialog.enum05.GetEnumMembers().Any();
            }
            else if (block == _dialog.enum06)
            {
                _dialog.enum06.SetEnumMembers(_data.Additional.MachineNames);

                if (_dialog.enum06.GetEnumMembers().Any() && !string.IsNullOrEmpty(_data.Additional.SelectedMachine) &&
                    _dialog.enum06.GetEnumMembers().Contains(_data.Additional.SelectedMachine))
                {
                    _dialog.enum06.ValueAsString = _data.Additional.SelectedMachine;
                }

                _dialog.enum06.Enable = _dialog.enum06.GetEnumMembers().Any();
                update_cb(_dialog.enum06);
            }
            else if (block == _dialog.enum07)
            {
                var strings = _data.Additional.DrawingsFromats.Where(df => df.DrawingType == 1 && df.IsFirstSheet).Select(df => df.ToString()).ToArray();
                _dialog.enum07.SetEnumMembers(strings);
                //_data.Drawings.CardsFormat.Where(f => f.Key == 1).Select(f => f.Value.ToString()).ToArray());
            }
            else if (block == _dialog.enum09)
            {
                var strings = _data.Additional.DrawingsFromats.Where(df => df.DrawingType == 2 && df.IsFirstSheet).Select(df => df.ToString()).ToArray();
                _dialog.enum09.SetEnumMembers(strings);
                //_data.Drawings.CardsFormat.Where(f => f.Key == 2).Select(f => f.Value.ToString()).ToArray());
            }
            else if (block == _dialog.enum011)
            {
                _dialog.enum011.SetEnumMembers(
                    //_data.Drawings.CardsFormat.Where(f => f.Key == 3).Select(f => f.Value.ToString()).ToArray());
                    _data.Additional.DrawingsFromats.Where(df => df.DrawingType == 3 && df.IsFirstSheet).Select(df => df.ToString()).ToArray());
            }
        }
 public override void UpdateSpecify(UIBlock ui)
 {
     if (ui is SpecifyOrientation)
     {
         SpecifyOrientation so = ui as SpecifyOrientation;
         so.Origin = this.CenterPt;
         so.XAxis  = this.Matr.GetXAxis();
         so.YAxis  = this.Matr.GetYAxis();
     }
 }
Example #31
0
	//sets up the renderer, modifier and start material
	void Start () {
		render = GetComponent<Renderer> ();
		render.material = inactive;
		modifier = GetComponent<InstrumentModifier> ();

		//get adjacent UIBlocks
		above = GetAdjacent(Vector3.up);
		forward = GetAdjacent(Vector3.forward);
		back = GetAdjacent(Vector3.back);
		below = GetAdjacent(Vector3.down);
	}