void Start() { _instance = this; _isSelectedRole = false; disableSkill1 = false; disableSkill2 = false; _timeScale = 1; if (GameManager.battleType == BattleMode.Challenge || GameManager.battleType == BattleMode.RandomPvP) { //uiToggleAuto.gameObject.SetActive(false); chkAutoSkill.gameObject.SetActive(false); } _timerLastCoolTime = Time.time; if (GameManager.battleType == BattleMode.RandomPvE) { lblTimer.gameObject.SetActive(false); } if (GameManager.battleType == BattleMode.RandomPvP || GameManager.battleType == BattleMode.Challenge) { lblButtonSpeed.transform.parent.gameObject.SetActive(false); } else { lblButtonSpeed.text = string.Format(GameManager.localization.GetText("Battle_Speed"), _timeScale); } if (GameManager.tutorial.step < TutorialManager.TutorialStep.Finished) { lblButtonSpeed.transform.parent.gameObject.SetActive(false); } }
private void Awake() { Instance = this; }