Example #1
0
    public void InitUI(UIBase.TypeOfUI type)
    {
        UpdateContainer();
        UIBase popupNeed = uiList[type.ToString()];

        if (popupNeed == null)
        {
            return;
        }
        GameObject obj   = Instantiate(popupNeed.gameObject, container);
        UIBase     popup = obj.GetComponent <UIBase>();

        if (popup != null)
        {
            popup.ShowUI();
        }
    }