/// <summary> /// 播放UI动画 /// </summary> /// <param name="type"></param> public void PlayUIAnimation(UIAnimationType type) { string path = string.Format("download/{0}/prefab/uiprefab/uianimations/{1}.drb", ConstDefine.GAME_NAME, type.ToString().ToLower()); AssetBundleManager.Instance.LoadOrDownload(path, type.ToString().ToLower(), (GameObject go) => { if (go != null) { go = Instantiate(go); go.SetParent(m_EffectContainer); } }); }
/// <summary> /// 播放UI动画 /// </summary> /// <param name="type"></param> public void PlayUIAnimation(UIAnimationType type) { PlayUIAnimation(type.ToString()); }