OnDrag() public method

public OnDrag ( PointerEventData eventData ) : void
eventData PointerEventData
return void
 static int OnDrag(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         UGUIEventListener obj = (UGUIEventListener)ToLua.CheckObject(L, 1, typeof(UGUIEventListener));
         UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject(L, 2, typeof(UnityEngine.EventSystems.PointerEventData));
         obj.OnDrag(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }