public void AddU3DPositions(List <U3DPosition> list) { try { Log.Info("AddU3DPositions"); if (U3dositionSP == null) { U3dositionSP = new U3DPositionSP(); } U3dositionSP.AddU3DPositions(list); } catch (Exception ex) { Log.Error("AddU3DPositions", ex); } }
//Mutex m = new Mutex(false); /// <summary> /// 3D保存历史数据 /// </summary> //public void AddU3DPosition(U3DPosition p) //{ // try // { // Log.Info("AddU3DPosition:" + p.Tag); // if (u3dositionSP == null) // { // u3dositionSP = new U3DPositionSP(); // } // List<U3DPosition> list = new List<U3DPosition>(); // list.Add(p); // u3dositionSP.AddU3DPositions(list); // } // catch (Exception ex) // { // Log.Error("AddU3DPosition", ex); // } //} /// <summary> /// 3D保存历史数据 /// </summary> public void AddU3DPosition(List <U3DPosition> pList) { try { //Log.Info("AddU3DPosition:" + p.Tag); if (U3dositionSP == null) { U3dositionSP = new U3DPositionSP(); } //List<U3DPosition> list = new List<U3DPosition>(); //list.Add(p); U3dositionSP.AddU3DPositions(pList); } catch (Exception ex) { Log.Error("AddU3DPosition", ex); } }