private void Con_ClientDisconnected(ClientConnection con)
 {
     clients.Remove(con);
     foreach (U3Server server in AllowedServers.Where((s) => { return(s.ServerInformation.ServerID == con.sid); }))
     {
         U3ServerConnected?.Invoke(server);
     }
 }
 private void Con_InstanceConnected(U3Server instance)
 {
     U3ServerConnected?.Invoke(instance);
 }