Example #1
0
        public override void Deserialize(IDataReader reader)
        {
            base.Deserialize(reader);
            teamId = reader.ReadSByte();
            if (teamId < 0)
            {
                throw new Exception("Forbidden value on teamId = " + teamId + ", it doesn't respect the following condition : teamId < 0");
            }
            wave = reader.ReadSByte();
            if (wave < 0)
            {
                throw new Exception("Forbidden value on wave = " + wave + ", it doesn't respect the following condition : wave < 0");
            }
            alive = reader.ReadBoolean();
            stats = Types.ProtocolTypeManager.GetInstance <Types.GameFightMinimalStats>(reader.ReadShort());
            stats.Deserialize(reader);
            var limit = reader.ReadUShort();
            var previousPositions_ = new short[limit];

            for (int i = 0; i < limit; i++)
            {
                previousPositions_[i] = reader.ReadVarShort();
            }
            previousPositions = previousPositions_;
        }
 public override void Deserialize(IDataReader reader)
 {
     base.Deserialize(reader);
     teamId = reader.ReadSByte();
     if (teamId < 0)
         throw new Exception("Forbidden value on teamId = " + teamId + ", it doesn't respect the following condition : teamId < 0");
     alive = reader.ReadBoolean();
     stats = Types.ProtocolTypeManager.GetInstance<Types.GameFightMinimalStats>(reader.ReadShort());
     stats.Deserialize(reader);
 }
 public override void Deserialize(ICustomDataInput reader)
 {
     fighterId = reader.ReadDouble();
     if (fighterId < -9007199254740990 || fighterId > 9007199254740990)
     {
         throw new Exception("Forbidden value on fighterId = " + fighterId + ", it doesn't respect the following condition : fighterId < -9007199254740990 || fighterId > 9007199254740990");
     }
     stats = new Types.GameFightMinimalStats();
     stats.Deserialize(reader);
 }
 public void Deserialize(IDataReader reader)
 {
     fighterId = reader.ReadDouble();
     if (fighterId < -9.007199254740992E15 || fighterId > 9.007199254740992E15)
     {
         throw new System.Exception("Forbidden value on fighterId = " + fighterId + ", it doesn't respect the following condition : fighterId < -9.007199254740992E15 || fighterId > 9.007199254740992E15");
     }
     stats = new Types.GameFightMinimalStats();
     stats.Deserialize(reader);
 }
 public override void Deserialize(IDataReader reader)
 {
     base.Deserialize(reader);
     teamId = reader.ReadSByte();
     if (teamId < 0)
     {
         throw new Exception("Forbidden value on teamId = " + teamId + ", it doesn't respect the following condition : teamId < 0");
     }
     alive = reader.ReadBoolean();
     stats = Types.ProtocolTypeManager.GetInstance <Types.GameFightMinimalStats>(reader.ReadShort());
     stats.Deserialize(reader);
 }
Example #6
0
        public override void Deserialize(IReader reader)
        {
            base.Deserialize(reader);
            teamId = reader.ReadSByte();
            wave   = reader.ReadSByte();
            alive  = reader.ReadBoolean();
            stats  = ProtocolTypeManager.GetInstance <Types.GameFightMinimalStats>(reader.ReadUShort());
            stats.Deserialize(reader);
            var limit = reader.ReadUShort();

            previousPositions = new ushort[limit];
            for (int i = 0; i < limit; i++)
            {
                (previousPositions as ushort[])[i] = reader.ReadVarUhShort();
            }
        }
        public override void Deserialize(IDataReader reader)
        {
            base.Deserialize(reader);
            spawnInfo = new Types.GameContextBasicSpawnInformation();
            spawnInfo.Deserialize(reader);
            wave  = reader.ReadSbyte();
            stats = ProtocolTypeManager.GetInstance <Types.GameFightMinimalStats>(reader.ReadUShort());
            stats.Deserialize(reader);
            var limit = (ushort)reader.ReadUShort();

            previousPositions = new uint[limit];
            for (int i = 0; i < limit; i++)
            {
                previousPositions[i] = reader.ReadVarUhShort();
            }
        }
        public virtual void Deserialize(IDataReader reader)
        {
            spawnInformation = ProtocolTypeManager.GetInstance <Types.SpawnInformation>(reader.ReadUShort());
            spawnInformation.Deserialize(reader);
            wave = reader.ReadSbyte();
            look = new Types.EntityLook();
            look.Deserialize(reader);
            stats = ProtocolTypeManager.GetInstance <Types.GameFightMinimalStats>(reader.ReadUShort());
            stats.Deserialize(reader);
            var limit = (ushort)reader.ReadUShort();

            summons = new Types.GameContextBasicSpawnInformation[limit];
            for (int i = 0; i < limit; i++)
            {
                summons[i] = ProtocolTypeManager.GetInstance <Types.GameContextBasicSpawnInformation>(reader.ReadUShort());
                summons[i].Deserialize(reader);
            }
        }
Example #9
0
 public override void Deserialize(IReader reader)
 {
     fighterId = reader.ReadDouble();
     stats     = new Types.GameFightMinimalStats();
     stats.Deserialize(reader);
 }