public override void OnInputDisconnected(BlockBase src, string srcSlotName, string targetSlotName)
 {
     base.OnInputDisconnected(src, srcSlotName, targetSlotName);
     if (targetSlotName == "set_Proximal")
     {
         Proximal = null;
     }
     else if (targetSlotName == "set_Middle")
     {
         Middle = null;
     }
     else if (targetSlotName == "set_Distal")
     {
         Distal = null;
     }
 }
Example #2
0
 void SetJoint(HumanBodyBones bone, TxBodyInput.JointModalityAccessor j)
 {
     SetRotation(bone, j.Rotation);
     SetPosition(bone, j.Position);
 }