Example #1
0
        public void TestLookupHand5_1()
        {
            Card card1 = new Card(Value.Ace, Suit.Spades);
            Card card2 = new Card(Value.Ace, Suit.Clubs);
            Card card3 = new Card(Value.Ace, Suit.Diamonds);
            Card card4 = new Card(Value.Five, Suit.Diamonds);
            Card card5 = new Card(Value.Five, Suit.Spades);

            Assert.AreEqual(28820, TwoPlusTwo.EvaluateCards(new int[] { card1.Number, card2.Number, card3.Number, card4.Number, card5.Number }));
        }
Example #2
0
        public void TestLookupHand5_2()
        {
            Card card1 = new Card(Value.Ace, Suit.Spades);
            Card card2 = new Card(Value.Ace, Suit.Clubs);
            Card card3 = new Card(Value.Ace, Suit.Diamonds);
            Card card4 = new Card(Value.Five, Suit.Diamonds);
            Card card5 = new Card(Value.Five, Suit.Spades);
            Hand hand  = new Hand {
                card1, card2, card3, card4, card5
            };

            Assert.AreEqual(28820, TwoPlusTwo.EvaluateCards(hand));
        }
        public void EnumerateAllHands()
        {
            var handTypeSum = new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
            var count       = 0;

            Console.WriteLine("Enumerating and evaluating all 133,784,560 possible 7-card poker hands...");

            var startTime = DateTime.Now;

            for (var c0 = 1; c0 < 47; c0++)
            {
                var u0 = TwoPlusTwo.EvalCard(53 + c0);
                for (var c1 = c0 + 1; c1 < 48; c1++)
                {
                    var u1 = TwoPlusTwo.EvalCard(u0 + c1);
                    for (var c2 = c1 + 1; c2 < 49; c2++)
                    {
                        var u2 = TwoPlusTwo.EvalCard(u1 + c2);
                        for (var c3 = c2 + 1; c3 < 50; c3++)
                        {
                            var u3 = TwoPlusTwo.EvalCard(u2 + c3);
                            for (var c4 = c3 + 1; c4 < 51; c4++)
                            {
                                var u4 = TwoPlusTwo.EvalCard(u3 + c4);
                                for (var c5 = c4 + 1; c5 < 52; c5++)
                                {
                                    var u5 = TwoPlusTwo.EvalCard(u4 + c5);
                                    for (var c6 = c5 + 1; c6 < 53; c6++)
                                    {
                                        handTypeSum[TwoPlusTwo.EvalCard(u5 + c6) >> 12]++;
                                        count++;
                                    }
                                }
                            }
                        }
                    }
                }
            }
            var endTime = DateTime.Now;

            Console.WriteLine("BAD:              {0}", handTypeSum[0]);
            Console.WriteLine("High Card:        {0}", handTypeSum[1]);
            Console.WriteLine("One Pair:         {0}", handTypeSum[2]);
            Console.WriteLine("Two Pair:         {0}", handTypeSum[3]);
            Console.WriteLine("Trips:            {0}", handTypeSum[4]);
            Console.WriteLine("Straight:         {0}", handTypeSum[5]);
            Console.WriteLine("Flush:            {0}", handTypeSum[6]);
            Console.WriteLine("Full House:       {0}", handTypeSum[7]);
            Console.WriteLine("Quads:            {0}", handTypeSum[8]);
            Console.WriteLine("Straight Flush:   {0}", handTypeSum[9]);

            var testCount = 0;

            for (var index = 0; index < 10; index++)
            {
                testCount += handTypeSum[index];
            }
            Assert.IsTrue(testCount == count);
            Assert.IsTrue(count == 133784560);
            Assert.IsTrue(handTypeSum[0] == 0);

            Console.WriteLine();
            Console.WriteLine("Enumerated " + count + " hands in " + (endTime - startTime) + " milliseconds!");
        }
Example #4
0
        static void Main(string[] args)
        {
            bool control;

            do
            {
                Console.Clear();
                int opponents;
                do
                {
                    Console.Write("Number of opponents: ");
                } while (!int.TryParse(Console.ReadLine(), out opponents));
                Console.WriteLine();
                var  hand      = new Hand("Me", opponents);
                var  boardHand = new Hand();
                Card card;

                for (int i = 1; i <= 2; i++)
                {
                    Console.WriteLine("Card {0}:", i);
                    card = GetCard();
                    hand.Add(card);
                }
                Console.WriteLine();

                Console.WriteLine("Flop:");
                for (int i = 0; i < 3; i++)
                {
                    card = GetCard();
                    hand.Add(card);
                    boardHand.Add(card);
                }
                hand = TwoPlusTwo.Evaluate(hand, boardHand);
                Console.WriteLine();
                PrintHandStrength(hand, opponents + 1);

                Console.WriteLine("Turn:");
                card = GetCard();
                hand.Add(card);
                boardHand.Add(card);
                hand = TwoPlusTwo.Evaluate(hand, boardHand);
                Console.WriteLine();
                PrintHandStrength(hand, opponents + 1);

                Console.WriteLine("River:");
                card = GetCard();
                hand.Add(card);
                boardHand.Add(card);
                Console.WriteLine();
                hand = TwoPlusTwo.Evaluate(hand, boardHand);
                PrintHandStrength(hand, opponents + 1);

                Console.WriteLine("Do you want to play again? ");
                if (Console.ReadLine() == "y")
                {
                    control = true;
                }
                else
                {
                    control = false;
                }
            } while (control);
        }