Example #1
0
    // Use this for initialization
    public virtual void Awake()
    {
        // Establish a link to global statistics.
        pGlobal = GameObject.Find("MiniGame2").GetComponent <TwoGlobal> ();
        //StatMini.GetMiniContainer(transform).GetComponent<PlatGlobal> ();

        // Set the layer mask we're using.
        layerMask = 1 << pGlobal.LAYER;

        pos = new Vector2(transform.position.x, transform.position.y);
    }
Example #2
0
    // Use this for initialization
    void Awake()
    {
        pCommon  = GetComponent <TwoCommon> ();
        tCol     = GetComponent <TwoColSquare> ();
        tColPhys = GetComponent <TwoColPhysics> ();

        pGravity = GetComponent <PlatGravity> ();
        pRamp    = GetComponent <PlatPhysRamp> ();

        pGlobal = StatMini.GetMiniContainer(transform).GetComponent <TwoGlobal> ();

        input = StatMini.GetMiniContainer(transform).GetComponent <MiniInput> ();
    }