void HandleTweenCompleted(TweenPlayableComponent sender) { if (activate) { TurnOnButton(); } }
void HandleShowTweenCompleted(TweenPlayableComponent sender) { Forward(); bottomImage.texture = Resources.Load (NextImageName) as Texture; }
void HandleTweenCompleted(TweenPlayableComponent sender) { transform.gameObject.SetActive(false); }
void HandleHideTweenCompleted(TweenPlayableComponent sender) { Forward(); topImage.texture = Resources.Load(NextImageName) as Texture; }
void HandleTweenCompleted(TweenPlayableComponent sender) { if (activate)TurnOnButton(); }