public override void OnInspectorGUI() { base.OnInspectorGUI(); TweenBase tweenClass = (TweenBase)target; if (GUILayout.Button("Play")) { tweenClass.Play(); return; } if (GUILayout.Button("ReversePlay")) { tweenClass.ReversePlay(); return; } if (GUILayout.Button("Reset")) { tweenClass.Init(); return; } }