public List <GameObject> matches; //temporarily public // Use this for initialization void Start() { PlayerProfile.GetPlayer().StartHighlighting(); m_scoreText = GameObject.Find("CurrentScoreText").GetComponent <Text>(); score = PlayerPrefs.GetInt("Score"); m_scoreText.text = "" + score; ms_instance = this; StartCoroutine(Tutorialize()); }
public void SetPlayerChoice() { Tutorializer.SetPlayerChoice(this); }