Example #1
0
 public override void OnStart()
 {
     this.status = 2;
     this.stopTimer = true;
     GameObject gameObject = new GameObject("Tutorial");
     this.tutorial = gameObject.AddComponent<Tutorial_StartScene>();
     this.tutorial.GuideMove();
     if (GameCache.Data.EnableAI)
     {
         GameCache.Data.EnableAI = false;
         GameCache.UpdateNow = true;
     }
 }
Example #2
0
 public override void Destroy()
 {
     base.Destroy();
     this.tutorial = null;
     if (this.playerSocket != null)
     {
         this.playerSocket.EquipFashion(this.fashionID);
     }
 }