public void GetUIComponents(GameObject Player)
    {
        GameObject tutorialUI = Player.transform.Find("Crosshair UI/Tutorial Text").gameObject;

        tutorialUITextFader    = tutorialUI.GetComponent <TextFader>();
        tutorialTextController = tutorialUI.GetComponent <TutorialTextController>();
    }
Example #2
0
    // Use this for initialization
    void Start()
    {
        ttData[0, 2] += PlayerPrefs.GetString("userName") + "さん。";

        objBoard        = GameObject.Find("Board");
        objMGController = objBoard.GetComponent <MainGameController>();

        objTT           = GameObject.Find("TutorialText");
        objTTController = objTT.GetComponent <TutorialTextController>();

        maxDataIdx = ttData.GetLength(0);
        setNext();
    }
Example #3
0
 // Use this for initialization
 void Awake()
 {
     control      = this;
     tutorialText = gameObject.GetComponent <Text>();
 }