private void OnContinue() { this.HighlightingContinue(); if (this.tutorialData.InteractableButton != null) { this.tutorialData.InteractableButton.onClick.RemoveListener(new UnityAction(this.OnInteractableButtonClick)); } if (this.popupContinue != null) { this.popupContinue(); this.popupContinue = null; } }
protected void OnDisable() { this.popupContinue = null; }