void Start()
    {
        cardTexture = GetComponent <SpriteRenderer>();

        cardSlotScript = slotHolder.GetComponent <CardSlotManager> ();

        gameScript = GameObject.Find("Main Camera").GetComponent <GameController> ();

        pairController = pair.GetComponent <TutorialCardController> ();
    }
    void Start()
    {
        cardTexture = GetComponent <SpriteRenderer>();

        cardSlotScript = slotHolder.GetComponent <CardSlotManager> ();

        gameScript = gameManager.GetComponent <GameController> ();

        pairController = pair.GetComponent <TutorialCardController> ();

        Deselect();
    }
    void Start()
    {
        cardTexture = GetComponent<SpriteRenderer>();

        cardSlotScript = slotHolder.GetComponent<CardSlotManager> ();

        gameScript = GameObject.Find("Main Camera").GetComponent<GameController> ();

        pairController = pair.GetComponent<TutorialCardController> ();
    }
    void Start()
    {
        cardTexture = GetComponent<SpriteRenderer>();

        cardSlotScript = slotHolder.GetComponent<CardSlotManager> ();

        gameScript = gameManager.GetComponent<GameController> ();

        pairController = pair.GetComponent<TutorialCardController> ();

        Deselect ();
    }