void Start() { cardTexture = GetComponent <SpriteRenderer>(); cardSlotScript = slotHolder.GetComponent <CardSlotManager> (); gameScript = GameObject.Find("Main Camera").GetComponent <GameController> (); pairController = pair.GetComponent <TutorialCardController> (); }
void Start() { cardTexture = GetComponent <SpriteRenderer>(); cardSlotScript = slotHolder.GetComponent <CardSlotManager> (); gameScript = gameManager.GetComponent <GameController> (); pairController = pair.GetComponent <TutorialCardController> (); Deselect(); }
void Start() { cardTexture = GetComponent<SpriteRenderer>(); cardSlotScript = slotHolder.GetComponent<CardSlotManager> (); gameScript = GameObject.Find("Main Camera").GetComponent<GameController> (); pairController = pair.GetComponent<TutorialCardController> (); }
void Start() { cardTexture = GetComponent<SpriteRenderer>(); cardSlotScript = slotHolder.GetComponent<CardSlotManager> (); gameScript = gameManager.GetComponent<GameController> (); pairController = pair.GetComponent<TutorialCardController> (); Deselect (); }