public IEnumerator CleanUpTutorial() { this.DisableSuperDogTutorial(); this.DisableEmptyStaff(); this.DisableFirstNote(); if (!finished) { TutorialBox tbox = this.currentTutorialBoxScript; if (tbox != null) { tbox.Close(); } Destroy(this.currentTutorialBox); } zoomSpeed = 0.1f; GameObject tmp = new GameObject(); tmp.AddComponent <Zoom>(); tmp.GetComponent <Zoom>().pos = new Vector3(0, 0, -10); tmp.GetComponent <Zoom>().size = 4.25f; yield return(Zoom(tmp)); }
/* Finishes this tutorial box and calls the new tutorial box */ public void CloseTutorialBox() { TutorialBox tbox = this.currentTutorialBoxScript; if (tbox != null) { tbox.Close(); } Destroy(this.currentTutorialBox); this.tutorialBoxesRemaining--; if (this.showingTutorials) { StartCoroutine(this.OpenTutorialBox()); } else { //Close tutorial finished = true; } }
public void CloseTutorialBox() { TutorialBox tbox = this.currentTutorialBoxScript; if (tbox != null) { tbox.Close(); } Destroy(this.currentTutorialBox); this.tutorialBoxesRemaining--; if (this.showingTutorials) { StartCoroutine(this.OpenNextTutorialBox()); } else { this.EnableMinions(); this.EnableNotes(); this.EnableBackground(); } }