private void Start() { mNetwork = FindObjectOfType <NetworkManager>(); mGridLayout = GetComponent <GridLayoutGroup>(); mTurtle = FindObjectOfType <TurtleBehaviour>(); prefabPixel.rectTransform.sizeDelta = new Vector2(mGridLayout.cellSize.x, mGridLayout.cellSize.y); int nHorizontal = widthScreen / Convert.ToInt32(mGridLayout.cellSize.x); int nVertical = heightScreen / Convert.ToInt32(mGridLayout.cellSize.y); //mQttPixels = nHorizontal * nVertical; mQttPixels = 2840; for (int i = 0; i < mQttPixels; i++) { Instantiate(prefabPixel, transform); } }
private void Start() { mTurtle = FindObjectOfType <TurtleBehaviour>(); }